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General Tabletop Discussion
*Pathfinder & Starfinder
Dealing with Greater Invisibility
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<blockquote data-quote="The Crimson Binome" data-source="post: 7355287" data-attributes="member: 6775031"><p>In my experience, I've never seen a monster worth fearing that actually got more than +4 from its Dex. Most big scary monsters just have +30 natural armor, or whatever. Creatures with high Dex tend to be small and annoying, although exceptions may certainly exist. YMMV on that.</p><p></p><p>It really depends on what level you're playing at. When you get above level 10 or so, an optimized shield-using fighter is a non-entity on the battlefield; they simply <em>aren't</em> going to be dealing any meaningful damage, so there's no real point in attacking them. An optimized power attacker is a glass cannon, sure, but not significantly more-so than a sorcerer or rogue.</p><p></p><p>As a monster, you're taking massive damage from everyone except the tank and (possibly) the healer. Choosing to attack the sorcerer instead of the barbarian is not going to change your fate significantly.</p><p></p><p>Again, that's great if you're a lone spellcaster and you need to hold off an entire enemy party by yourself. Unless you would otherwise be the target, though, you've sacrificed between 25% and 50% of the standard actions you will have in this entire combat in order to increase the accuracy of your touch attacks. Generally speaking, you'll be more effective if you spend that first round casting <em>fireball</em> instead of <em>greater invisibility</em>.</p><p></p><p>If a monster is actually going to <em>win</em> against a high-level party, then that monster probably has some way of defeating invisibility already. Big scary monsters and campaign-ending Big Bads tend to have <em>true seeing</em>. Mid-level boss monsters have tremorsense.</p><p></p><p>In all my years of playing high-level Pathfinder games, I have never seen a <em>difficult</em> encounter become trivialized due to invisibility. What I have seen is always-invisible characters getting squashed because they're used to going unnoticed, and then a powerful enemy sees them and immediately murders them because they were relying on invisibility for their defense.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7355287, member: 6775031"] In my experience, I've never seen a monster worth fearing that actually got more than +4 from its Dex. Most big scary monsters just have +30 natural armor, or whatever. Creatures with high Dex tend to be small and annoying, although exceptions may certainly exist. YMMV on that. It really depends on what level you're playing at. When you get above level 10 or so, an optimized shield-using fighter is a non-entity on the battlefield; they simply [I]aren't[/I] going to be dealing any meaningful damage, so there's no real point in attacking them. An optimized power attacker is a glass cannon, sure, but not significantly more-so than a sorcerer or rogue. As a monster, you're taking massive damage from everyone except the tank and (possibly) the healer. Choosing to attack the sorcerer instead of the barbarian is not going to change your fate significantly. Again, that's great if you're a lone spellcaster and you need to hold off an entire enemy party by yourself. Unless you would otherwise be the target, though, you've sacrificed between 25% and 50% of the standard actions you will have in this entire combat in order to increase the accuracy of your touch attacks. Generally speaking, you'll be more effective if you spend that first round casting [I]fireball[/I] instead of [I]greater invisibility[/I]. If a monster is actually going to [I]win[/I] against a high-level party, then that monster probably has some way of defeating invisibility already. Big scary monsters and campaign-ending Big Bads tend to have [I]true seeing[/I]. Mid-level boss monsters have tremorsense. In all my years of playing high-level Pathfinder games, I have never seen a [I]difficult[/I] encounter become trivialized due to invisibility. What I have seen is always-invisible characters getting squashed because they're used to going unnoticed, and then a powerful enemy sees them and immediately murders them because they were relying on invisibility for their defense. [/QUOTE]
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