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Dealing with lame duck characters
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<blockquote data-quote="Cristian Andreu" data-source="post: 6788020" data-attributes="member: 23822"><p>As someone who plays pretty much the same kind of characters as your player every time I have the chance (one of my all-time favourite PCs, Gundersonn the Dwarf Mage and Connoisseur, was almost exactly as the PC you describe, just that he avoided offensive spells because he considered magic an art and not a weapon, thus always had his ass handed over in fisticuffs), I am entirely partial in his favour! Of course, since I have to DM 97% of the times, I don't get to play as much these days...</p><p></p><p>With that in mind, I'm of the same opinion as the Guvnor: That player's preferences are a feature you should be trying to exploit!</p><p></p><p>It's important to consider lame duck characters are not always weak for the sake of it, but rather as a result of a concept the player wants to embody that just happens to be weak. For example, a Don Quixote kind of character (which reminds me of the technophone Quixotic Jedi I played in Star Wars d6 who used a bronce blade in space and was sure his robotic hand was out to kill him) would most likely be weak, but as a function of the central concept (an out-of-touch noble who thinks he's a knight from the olden days and acts accordingly).</p><p></p><p>On the other hand, weakness is a great source of drama, and some players enjoy that; it also forces you to be creative.</p><p></p><p>So unless the player is purposely making weak PCs to somehow piss off the rest of the group (though from what you describe doesn't seem to be the case), I think you need to consider his playstyle as equally valid and try to work with it rather than despite of it. If it's really throwing a wrench into your story's gears (as some groups prefer a more power-gaming style, which is perfectly acceptable) and his character types clash with everyone else's, it might be a case of such different playstyles that you can't play together.</p><p></p><p>But honestly, I think you would be wasting a great opportunity kicking this guy out. Ask him to help you fit his characters into the story, and I'm certain you'll have a lot of fun; being surprised by what your players do is where the true joy of DMing is at, I think!</p></blockquote><p></p>
[QUOTE="Cristian Andreu, post: 6788020, member: 23822"] As someone who plays pretty much the same kind of characters as your player every time I have the chance (one of my all-time favourite PCs, Gundersonn the Dwarf Mage and Connoisseur, was almost exactly as the PC you describe, just that he avoided offensive spells because he considered magic an art and not a weapon, thus always had his ass handed over in fisticuffs), I am entirely partial in his favour! Of course, since I have to DM 97% of the times, I don't get to play as much these days... With that in mind, I'm of the same opinion as the Guvnor: That player's preferences are a feature you should be trying to exploit! It's important to consider lame duck characters are not always weak for the sake of it, but rather as a result of a concept the player wants to embody that just happens to be weak. For example, a Don Quixote kind of character (which reminds me of the technophone Quixotic Jedi I played in Star Wars d6 who used a bronce blade in space and was sure his robotic hand was out to kill him) would most likely be weak, but as a function of the central concept (an out-of-touch noble who thinks he's a knight from the olden days and acts accordingly). On the other hand, weakness is a great source of drama, and some players enjoy that; it also forces you to be creative. So unless the player is purposely making weak PCs to somehow piss off the rest of the group (though from what you describe doesn't seem to be the case), I think you need to consider his playstyle as equally valid and try to work with it rather than despite of it. If it's really throwing a wrench into your story's gears (as some groups prefer a more power-gaming style, which is perfectly acceptable) and his character types clash with everyone else's, it might be a case of such different playstyles that you can't play together. But honestly, I think you would be wasting a great opportunity kicking this guy out. Ask him to help you fit his characters into the story, and I'm certain you'll have a lot of fun; being surprised by what your players do is where the true joy of DMing is at, I think! [/QUOTE]
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