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Dealing with lame duck characters
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<blockquote data-quote="Umbran" data-source="post: 6788357" data-attributes="member: 177"><p>Without him, though, they are apt to be more balanced. </p><p></p><p>Consider it this way - somewhat exaggerated to make the point: Take a party of 4 PCs. Consider the normal adventuring day they get through. Now, hand them a toddler, and tell them they have to go through the same day and that toddler must go with them, and is supposed to survive. That adventuring day just got tougher, didn't it? </p><p></p><p>This illustrates the point that, if the power disparity is large enough, the situation switches from, "You aren't helping as much as we'd like," to "You are actually a detriment to our getting things done, because we have to spend extra effort to keep you alive." They may effectively be more powerful, as they aren't spending resources protecting him. </p><p></p><p>Drastic power differentials are often problematic if the players don't explicitly agree on them beforehand. While you are right to mention that, in general, folks should be able to play what they want, that right, like most others, weakens when it starts to detrimentally impact your fellow players - who also have the right to have the kind of game they want. Some cooperation is called for, and it sounds like this guy isn't cooperating enough. There is a wide gulf between "Mary Sue" and "I take no abilities to make myself even vaguely effective". He ought to explore that gulf a bit. If he is unwilling to, he probably needs to find a game that more fits his desired level of power.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6788357, member: 177"] Without him, though, they are apt to be more balanced. Consider it this way - somewhat exaggerated to make the point: Take a party of 4 PCs. Consider the normal adventuring day they get through. Now, hand them a toddler, and tell them they have to go through the same day and that toddler must go with them, and is supposed to survive. That adventuring day just got tougher, didn't it? This illustrates the point that, if the power disparity is large enough, the situation switches from, "You aren't helping as much as we'd like," to "You are actually a detriment to our getting things done, because we have to spend extra effort to keep you alive." They may effectively be more powerful, as they aren't spending resources protecting him. Drastic power differentials are often problematic if the players don't explicitly agree on them beforehand. While you are right to mention that, in general, folks should be able to play what they want, that right, like most others, weakens when it starts to detrimentally impact your fellow players - who also have the right to have the kind of game they want. Some cooperation is called for, and it sounds like this guy isn't cooperating enough. There is a wide gulf between "Mary Sue" and "I take no abilities to make myself even vaguely effective". He ought to explore that gulf a bit. If he is unwilling to, he probably needs to find a game that more fits his desired level of power. [/QUOTE]
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