Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Dealing with lame duck characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fuindordm" data-source="post: 6789403" data-attributes="member: 5435"><p>If he's really interested in role-playing for its own sake, take him aside and suggest that his quirky lame duck is becoming boring and frustrating.</p><p></p><p>Interesting characters grow. In a novel, this wizard who is constantly getting her ass kicked would eventually change her tactics or question her motivations. She might form a bond of friendship with the other characters and decide that she has to step up her game, or realize that she is being a liability and leave of her own accord. </p><p></p><p>So my approach would be along the lines of "Look, your PC is getting beat up in every combat. Isn't it about time she wakes up and decides to take charge of her own fate? The story of a brawler who never wins a fight isn't very interesting. The story of a dumb wizard who never learns a lesson isn't interesting. But everyone would be excited to see her find a way to overcome her limitations and grow into someone more heroic. What do you think? What does the future have in store for her?"</p><p></p><p>If at that point the player stonewalls and says "I'm having fun playing this way, no need to change." then I would tell him the other players are having less fun because of his choices. Every player has a responsibility to make a PC that enhances the game, not one that detracts from it. The guy who wants to play a CE rogue pretending to be CG in a good-aligned party isn't exploring a challenging role; he is sabotaging everyone else's fun. The lame duck PC <u>who never grows up</u> is a lesser instance of the same sin.</p><p></p><p>On the other hand, the lame duck PC who grows in an unexpected direction and becomes someone unique can be very memorable and generate stories that get retold for years to come.</p><p></p><p>Good luck,</p><p>Ben</p></blockquote><p></p>
[QUOTE="fuindordm, post: 6789403, member: 5435"] If he's really interested in role-playing for its own sake, take him aside and suggest that his quirky lame duck is becoming boring and frustrating. Interesting characters grow. In a novel, this wizard who is constantly getting her ass kicked would eventually change her tactics or question her motivations. She might form a bond of friendship with the other characters and decide that she has to step up her game, or realize that she is being a liability and leave of her own accord. So my approach would be along the lines of "Look, your PC is getting beat up in every combat. Isn't it about time she wakes up and decides to take charge of her own fate? The story of a brawler who never wins a fight isn't very interesting. The story of a dumb wizard who never learns a lesson isn't interesting. But everyone would be excited to see her find a way to overcome her limitations and grow into someone more heroic. What do you think? What does the future have in store for her?" If at that point the player stonewalls and says "I'm having fun playing this way, no need to change." then I would tell him the other players are having less fun because of his choices. Every player has a responsibility to make a PC that enhances the game, not one that detracts from it. The guy who wants to play a CE rogue pretending to be CG in a good-aligned party isn't exploring a challenging role; he is sabotaging everyone else's fun. The lame duck PC [U]who never grows up[/U] is a lesser instance of the same sin. On the other hand, the lame duck PC who grows in an unexpected direction and becomes someone unique can be very memorable and generate stories that get retold for years to come. Good luck, Ben [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dealing with lame duck characters
Top