Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dealing with large gaming groups
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="barsoomcore" data-source="post: 798484" data-attributes="member: 812"><p>I used to run groups of a dozen or more on a weekly basis. There is no more valuable asset to a DM in that situation than a couple of experienced players who actively assist in keeping the group focussed.</p><p></p><p>Really, it's just like being a good player in any size group. The difference is that with lots of people, each person's inattention has a disproportionately larger effect on the group. Because inattention tends to to breed inattention, once a couple of people drop out of what's going on, it becomes a nightmare for the DM to keep things moving.</p><p></p><p>Stay focussed. Stay involved. Keep others involved. Resist distractions. Stay in character. Encourage other players and watch for somebody getting overlooked or unable to speak up. Be prepared when your turn comes around. Look up rules when you're not involved, or offer to help with bookkeeping or whatever. Make plans with other players.</p><p></p><p>Give your DM all the breaks you can. Don't bog down play in rules discussions, accept a ruling and move on. If you're a quick mapper, map quickly. If you're not, give it to someone who is. Take notes. Avoid out-of-game discussions.</p><p></p><p>Have fun and help everyone else to have fun.</p><p></p><p>Your DM will bless you.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 798484, member: 812"] I used to run groups of a dozen or more on a weekly basis. There is no more valuable asset to a DM in that situation than a couple of experienced players who actively assist in keeping the group focussed. Really, it's just like being a good player in any size group. The difference is that with lots of people, each person's inattention has a disproportionately larger effect on the group. Because inattention tends to to breed inattention, once a couple of people drop out of what's going on, it becomes a nightmare for the DM to keep things moving. Stay focussed. Stay involved. Keep others involved. Resist distractions. Stay in character. Encourage other players and watch for somebody getting overlooked or unable to speak up. Be prepared when your turn comes around. Look up rules when you're not involved, or offer to help with bookkeeping or whatever. Make plans with other players. Give your DM all the breaks you can. Don't bog down play in rules discussions, accept a ruling and move on. If you're a quick mapper, map quickly. If you're not, give it to someone who is. Take notes. Avoid out-of-game discussions. Have fun and help everyone else to have fun. Your DM will bless you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dealing with large gaming groups
Top