Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dealing with logical but gamebreaking requests
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Havrik Stoneskimmer" data-source="post: 5595298" data-attributes="member: 6670929"><p>How do you deal with players trying to obtain resources from NPCs that they shouldn't really have at their level?</p><p></p><p>I've seen this come up many times before, but a good example came up in last night's game.</p><p></p><p>The PCs were working with a group of scholars and researchers at a university library in a major city (this is in D&D 4e). One of the researchers and an important document were abducted by villains. This is kind of a big deal to the university people, who are hiring the PCs to help them out.</p><p></p><p>So the question from the players is: This is a major university full of sages - someone must be able to cast some kind of scrying ritual. It's logical enough - the sages want their researcher back more than the PCs do. But you can't very well let a level 3 party get level 10 rituals done for them for free. The game is supposed to be about the exploits of the PCs, not the NPCs they ally with, but I don't like the NPCs coming off as chumps either, so it's hard to come up with a compelling reason that the sages can't or won't offer this kind of help. I kind of waffled something about the ritual taking time to prepare in hopes it wouldn't be needed (and it turns out it wasn't). I probably shouldn't have even made a big deal out of it (there really aren't any heroic tier rituals in 4e that would have really broken the game here), but the basic issue always kind of bothers me.</p><p></p><p>It's absolutely logical for the players (and by proxy the PCs) to want to exploit every possible resource, but obviously there's a need to maintain some balance when the market price of the desired ritual is higher than the PCs' combined wealth.</p><p></p><p>How do you deal with this kind of thing? "The sages are busy with more pressing matters"? (Even though one of their own was just kidnapped?)</p><p></p><p>How flexible are you with player requests like this? If the PCs are defending a town from goblin raiders, do you let them ask the town guard for a dozen soldiers to accompany them?</p></blockquote><p></p>
[QUOTE="Havrik Stoneskimmer, post: 5595298, member: 6670929"] How do you deal with players trying to obtain resources from NPCs that they shouldn't really have at their level? I've seen this come up many times before, but a good example came up in last night's game. The PCs were working with a group of scholars and researchers at a university library in a major city (this is in D&D 4e). One of the researchers and an important document were abducted by villains. This is kind of a big deal to the university people, who are hiring the PCs to help them out. So the question from the players is: This is a major university full of sages - someone must be able to cast some kind of scrying ritual. It's logical enough - the sages want their researcher back more than the PCs do. But you can't very well let a level 3 party get level 10 rituals done for them for free. The game is supposed to be about the exploits of the PCs, not the NPCs they ally with, but I don't like the NPCs coming off as chumps either, so it's hard to come up with a compelling reason that the sages can't or won't offer this kind of help. I kind of waffled something about the ritual taking time to prepare in hopes it wouldn't be needed (and it turns out it wasn't). I probably shouldn't have even made a big deal out of it (there really aren't any heroic tier rituals in 4e that would have really broken the game here), but the basic issue always kind of bothers me. It's absolutely logical for the players (and by proxy the PCs) to want to exploit every possible resource, but obviously there's a need to maintain some balance when the market price of the desired ritual is higher than the PCs' combined wealth. How do you deal with this kind of thing? "The sages are busy with more pressing matters"? (Even though one of their own was just kidnapped?) How flexible are you with player requests like this? If the PCs are defending a town from goblin raiders, do you let them ask the town guard for a dozen soldiers to accompany them? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dealing with logical but gamebreaking requests
Top