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General Tabletop Discussion
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Dealing with logical but gamebreaking requests
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<blockquote data-quote="LostSoul" data-source="post: 5596272" data-attributes="member: 386"><p>If this came up in my game - and I could see it happening - I'd probably think to myself, "Even though they are sages, that doesn't mean they have every ritual out there, but it's possible they have Locate Object." When that happens I assign some probabilities and roll a d6.</p><p></p><p>(Inspired by eyebeams' blog I changed that to two d6s; one is like the above, and the other is the intensity. Makes it a little more surprising - I don't like binary results. Anyway, it might be high on the d6 (good) and low on the intensity - "The sages have a ritual scroll of Locate Object, but not the ritual itself; if you can get the ritual they'll cast it themselves, but they'd rather keep the scroll for something else. Of course, you can always try to change their minds."</p><p></p><p>I do have a system that determines what rituals and spells NPC casters have, but it really sucks! I use it in prep only because it's too unwieldy for in-game play and I haven't gotten around to making a better one.)</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5596272, member: 386"] If this came up in my game - and I could see it happening - I'd probably think to myself, "Even though they are sages, that doesn't mean they have every ritual out there, but it's possible they have Locate Object." When that happens I assign some probabilities and roll a d6. (Inspired by eyebeams' blog I changed that to two d6s; one is like the above, and the other is the intensity. Makes it a little more surprising - I don't like binary results. Anyway, it might be high on the d6 (good) and low on the intensity - "The sages have a ritual scroll of Locate Object, but not the ritual itself; if you can get the ritual they'll cast it themselves, but they'd rather keep the scroll for something else. Of course, you can always try to change their minds." I do have a system that determines what rituals and spells NPC casters have, but it really sucks! I use it in prep only because it's too unwieldy for in-game play and I haven't gotten around to making a better one.) [/QUOTE]
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