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Dealing with optimizers at the table
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<blockquote data-quote="Wolfram stout" data-source="post: 8224462" data-attributes="member: 6947995"><p>If we were talking about 3.x then I would be right there with you. But I have not run across that level of game breaking optimization in 5th. Which does not mean anything, I am not a great optimizer myself, but I have lurked and read around and tried to find the game breaking builds. Like others, the only builds I have seen that approach game-breaking are higher level and using multiclass.</p><p></p><p>I get you don't want to go into builds, and you are right, the thread would then focus only on that one build. But, can you tell us at what level you see the optimizing starting to break the game? Because I admit I don't play past mid to mid-high level. There maybe systemic issues at higher levels that I have never reached.</p></blockquote><p></p>
[QUOTE="Wolfram stout, post: 8224462, member: 6947995"] If we were talking about 3.x then I would be right there with you. But I have not run across that level of game breaking optimization in 5th. Which does not mean anything, I am not a great optimizer myself, but I have lurked and read around and tried to find the game breaking builds. Like others, the only builds I have seen that approach game-breaking are higher level and using multiclass. I get you don't want to go into builds, and you are right, the thread would then focus only on that one build. But, can you tell us at what level you see the optimizing starting to break the game? Because I admit I don't play past mid to mid-high level. There maybe systemic issues at higher levels that I have never reached. [/QUOTE]
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