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Dealing with optimizers at the table
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<blockquote data-quote="Benjamin Olson" data-source="post: 8224713" data-attributes="member: 6988941"><p>That depends on just how unoptimized the unoptimized PCs are. But yeah, provided the "non-optimizer" PCs aren't completely weird, idiosyncratic "I want my wizard's stat focus in charisma and only use witch bolt" builds I don't know how you really get one character completely on a different level than the others in 5e. </p><p></p><p>I suspect if one character is always appearing much more powerful than the others it is because someone is only looking at whatever narrow aspect of play they are optimized for, and possibly focusing too much on that aspect at their table.</p><p></p><p>I have had two of my own characters, and one of my players' character contract various forms of lycanthropy and thus become permanently immune to normal weapon damage, which is about the most unbalancing thing I've seen at the table, and while in each case it helped make them occasional breakaway MVPs, and required DMs to plan accordingly to avoid having important combats uninteresting for that character, in no case did it really result in the particular PC being in a whole different league than the rest of the team outside of certain narrow circumstances.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8224713, member: 6988941"] That depends on just how unoptimized the unoptimized PCs are. But yeah, provided the "non-optimizer" PCs aren't completely weird, idiosyncratic "I want my wizard's stat focus in charisma and only use witch bolt" builds I don't know how you really get one character completely on a different level than the others in 5e. I suspect if one character is always appearing much more powerful than the others it is because someone is only looking at whatever narrow aspect of play they are optimized for, and possibly focusing too much on that aspect at their table. I have had two of my own characters, and one of my players' character contract various forms of lycanthropy and thus become permanently immune to normal weapon damage, which is about the most unbalancing thing I've seen at the table, and while in each case it helped make them occasional breakaway MVPs, and required DMs to plan accordingly to avoid having important combats uninteresting for that character, in no case did it really result in the particular PC being in a whole different league than the rest of the team outside of certain narrow circumstances. [/QUOTE]
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