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Dealing with optimizers at the table
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<blockquote data-quote="Sword of Spirit" data-source="post: 8225771" data-attributes="member: 6677017"><p>Here’s something to try that might work in the given parameters. Tell the whole group that because of the issues there have been with party composition, you are going to have to individually approve each character as well as level up decisions.</p><p></p><p>At that point you are taking responsibility for knowing what character choices are going to be overpowered, but it sounds like you’re up to it. The players will quickly realize that their optimization will be constrained to the power level you will allow. They can then accept the challenge of making something that works for them within that constraint or choosing to bow out of the game themselves.</p><p></p><p>I would also be willing to entertain other solutions if people can offer them when you present this one. This rule should at least get them talking and maybe someone in the group, whether the optimizers or the others, will come up with a better solution everyone will be on board with. Let them put that puzzle-solving creativity to work trying to come up with an alternative solution rather than breaking the game for the other six participants. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8225771, member: 6677017"] Here’s something to try that might work in the given parameters. Tell the whole group that because of the issues there have been with party composition, you are going to have to individually approve each character as well as level up decisions. At that point you are taking responsibility for knowing what character choices are going to be overpowered, but it sounds like you’re up to it. The players will quickly realize that their optimization will be constrained to the power level you will allow. They can then accept the challenge of making something that works for them within that constraint or choosing to bow out of the game themselves. I would also be willing to entertain other solutions if people can offer them when you present this one. This rule should at least get them talking and maybe someone in the group, whether the optimizers or the others, will come up with a better solution everyone will be on board with. Let them put that puzzle-solving creativity to work trying to come up with an alternative solution rather than breaking the game for the other six participants. :) [/QUOTE]
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