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Dealing with optimizers at the table
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<blockquote data-quote="Sword of Spirit" data-source="post: 8226178" data-attributes="member: 6677017"><p>I thought of a slight change to my level adjustment suggestion that might be more palatable. Assuming that their characters are both over-optimized to about the same level, and the other PCs are at about the same level amongst themselves, you can leave the over-optimizers at their normal level, but give an extra level or three to the other 5 PCs. That shouldn't be as hard of a sell. "Hey guys, the rest of the group is feeling overshadowed since they don't have your mad optimization skills? I'm thinking of giving the less optimized characters a bonus level (or three) so they don't fall as far behind. You'll still be better but the gap won't be as big." You'll have to decide what works best for your group as far as whether to initially present this to the whole group, or just to the over-optimizers, but it's a lot harder to complain about your friends who are falling behind getting a boost than to your own character getting a nerf, so I think it's definitely a better way to present the same basic solution I offered above.</p><p></p><p>You might need to adjust the XP you give out (or change the advancement table, but if it's too obvious by the table that this is just effectively giving a level adjustment to the over-optimizers it might not be worth doing) to avoid having the party advance too fast this way, but that's a relatively simple fix.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8226178, member: 6677017"] I thought of a slight change to my level adjustment suggestion that might be more palatable. Assuming that their characters are both over-optimized to about the same level, and the other PCs are at about the same level amongst themselves, you can leave the over-optimizers at their normal level, but give an extra level or three to the other 5 PCs. That shouldn't be as hard of a sell. "Hey guys, the rest of the group is feeling overshadowed since they don't have your mad optimization skills? I'm thinking of giving the less optimized characters a bonus level (or three) so they don't fall as far behind. You'll still be better but the gap won't be as big." You'll have to decide what works best for your group as far as whether to initially present this to the whole group, or just to the over-optimizers, but it's a lot harder to complain about your friends who are falling behind getting a boost than to your own character getting a nerf, so I think it's definitely a better way to present the same basic solution I offered above. You might need to adjust the XP you give out (or change the advancement table, but if it's too obvious by the table that this is just effectively giving a level adjustment to the over-optimizers it might not be worth doing) to avoid having the party advance too fast this way, but that's a relatively simple fix. [/QUOTE]
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