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General Tabletop Discussion
*Dungeons & Dragons
dealing with PCs when players leave a game.
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<blockquote data-quote="delericho" data-source="post: 6700204" data-attributes="member: 22424"><p>If a player leaves the game, the character becomes an NPC under my control. At this point I'll generally seek out the quickest and cleanest way to write them out of the scenario - generally, at the next town the party reaches the former PC will receive word of some pressing matter that desperately needs him elsewhere. (And it's all done with the clear understanding with the other players that I'm deliberately writing the character out of the game, so they know not to have their PCs tag along!)</p><p></p><p>I generally <em>don't</em> kill off a former-PC, just in case the player is able to come back. But if the events of the campaign lead to a death, I'll do nothing to stop it.</p><p></p><p></p><p></p><p>I wouldn't have. If a player leaves the campaign, their influence on the campaign is at an end.</p><p></p><p>FWIW, I think her reaction is absurd: there's absolutely nothing stopping her from using that same character (or a clone) in another campaign. Heck, if Sherlock Holmes can continue adventuring for years after SACD killed him off, I daresay 'Nahzinga' can too.</p><p></p><p></p><p></p><p>No, nor me. Not from a player who chose to leave the game. And it's especially odd from one who wasn't intending to return anyway.</p></blockquote><p></p>
[QUOTE="delericho, post: 6700204, member: 22424"] If a player leaves the game, the character becomes an NPC under my control. At this point I'll generally seek out the quickest and cleanest way to write them out of the scenario - generally, at the next town the party reaches the former PC will receive word of some pressing matter that desperately needs him elsewhere. (And it's all done with the clear understanding with the other players that I'm deliberately writing the character out of the game, so they know not to have their PCs tag along!) I generally [i]don't[/i] kill off a former-PC, just in case the player is able to come back. But if the events of the campaign lead to a death, I'll do nothing to stop it. I wouldn't have. If a player leaves the campaign, their influence on the campaign is at an end. FWIW, I think her reaction is absurd: there's absolutely nothing stopping her from using that same character (or a clone) in another campaign. Heck, if Sherlock Holmes can continue adventuring for years after SACD killed him off, I daresay 'Nahzinga' can too. No, nor me. Not from a player who chose to leave the game. And it's especially odd from one who wasn't intending to return anyway. [/QUOTE]
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