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General Tabletop Discussion
*Dungeons & Dragons
dealing with PCs when players leave a game.
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<blockquote data-quote="Elf Witch" data-source="post: 6701584" data-attributes="member: 9037"><p>I can understand if you have a fluid game with a lot of turnover doing it your way. But in a game where that does not happen very often (I am talking about a player up and just quitting the game with no warning) then it is very unsatisfactory to do it your way. Now I am not saying it has to be complicated like I did it. It can be as simple as saying the PC leaves a note he is tried of the adventuring life and is going home. Just something that wraps it up.That way you are not really taking time to do anything.</p><p></p><p>I agree that the DM shouldn't invest heavily in players who are unwilling or can't continue to play. I didn't do this for the players who left but for my players who stayed and I am using it to further my over all plot. </p><p></p><p>As a player I don't want the DM to say Bob left so as of now his character is just gone pretend he was never here or whatever. That is very unsatisfactory to me because it is not hard to say you find a note Bob has left gone back to the farm and didn't want to face you. It wraps it up and everyone moves on and does not leave a bad taste in story orientated players like me.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6701584, member: 9037"] I can understand if you have a fluid game with a lot of turnover doing it your way. But in a game where that does not happen very often (I am talking about a player up and just quitting the game with no warning) then it is very unsatisfactory to do it your way. Now I am not saying it has to be complicated like I did it. It can be as simple as saying the PC leaves a note he is tried of the adventuring life and is going home. Just something that wraps it up.That way you are not really taking time to do anything. I agree that the DM shouldn't invest heavily in players who are unwilling or can't continue to play. I didn't do this for the players who left but for my players who stayed and I am using it to further my over all plot. As a player I don't want the DM to say Bob left so as of now his character is just gone pretend he was never here or whatever. That is very unsatisfactory to me because it is not hard to say you find a note Bob has left gone back to the farm and didn't want to face you. It wraps it up and everyone moves on and does not leave a bad taste in story orientated players like me. [/QUOTE]
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