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General Tabletop Discussion
*TTRPGs General
Dealing with Player Cheating
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<blockquote data-quote="barsoomcore" data-source="post: 1957268" data-attributes="member: 812"><p>I have had this problem and it's a toughie.</p><p></p><p>The tough part is that you don't KNOW she's cheating. You can't prove it, and so any accusation of such is going to create defensiveness and drive wedges into your group.</p><p></p><p>If you don't like her and would be just as glad if she left, then no problem. But if she's a friend and you don't want to offend, then you're in a bit of a quandary.</p><p></p><p>What I have done is begun making more and more of my rolls on the table, and asking for key rolls to be "Right here." I make it a bit of a challenge, and I DON'T single out the player I suspect.</p><p></p><p>For any big saving roll I hover over the table, point down and say, "Show us what you got. Get a seventeen, baby, or you're gonna burn!" They HAVE to throw the die down and let everyone see what it is. Nobody feels singled out, nobody gets righteous and defensive, everybody has fun.</p><p></p><p>So my advice is three-part:</p><p></p><p>1. Stand over the "rolling surface"</p><p>2. Ask for a specific number</p><p>3. Encourage the entire group to watch for the result</p><p></p><p>And do this for all the players, not just the suspected cheater.</p><p></p><p>Do NOT confront the player unless you are comfortable with having an ugly scene and angry players.</p><p></p><p>And of course, before you take any action, ask yourself why you care. Does it matter if your player is cheating? Is it because you want to "win" and they're spoiling your fun? Or are other players having less fun because this player is succeeding at EVERYTHING?</p><p></p><p>But just because a player is cheating is no reason to take action, in and of itself. Decide what you want to achieve -- do you want to improve the fun for everyone, do you want to no longer be taken advantage of, do you want to prove that you're better -- and that will guide you in what you should do. And remember that your player is cheating for a REASON. If you can figure out what they want, you might be able to create conditions under which they no longer need to cheat.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 1957268, member: 812"] I have had this problem and it's a toughie. The tough part is that you don't KNOW she's cheating. You can't prove it, and so any accusation of such is going to create defensiveness and drive wedges into your group. If you don't like her and would be just as glad if she left, then no problem. But if she's a friend and you don't want to offend, then you're in a bit of a quandary. What I have done is begun making more and more of my rolls on the table, and asking for key rolls to be "Right here." I make it a bit of a challenge, and I DON'T single out the player I suspect. For any big saving roll I hover over the table, point down and say, "Show us what you got. Get a seventeen, baby, or you're gonna burn!" They HAVE to throw the die down and let everyone see what it is. Nobody feels singled out, nobody gets righteous and defensive, everybody has fun. So my advice is three-part: 1. Stand over the "rolling surface" 2. Ask for a specific number 3. Encourage the entire group to watch for the result And do this for all the players, not just the suspected cheater. Do NOT confront the player unless you are comfortable with having an ugly scene and angry players. And of course, before you take any action, ask yourself why you care. Does it matter if your player is cheating? Is it because you want to "win" and they're spoiling your fun? Or are other players having less fun because this player is succeeding at EVERYTHING? But just because a player is cheating is no reason to take action, in and of itself. Decide what you want to achieve -- do you want to improve the fun for everyone, do you want to no longer be taken advantage of, do you want to prove that you're better -- and that will guide you in what you should do. And remember that your player is cheating for a REASON. If you can figure out what they want, you might be able to create conditions under which they no longer need to cheat. [/QUOTE]
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