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<blockquote data-quote="iwatt" data-source="post: 3369569" data-attributes="member: 11085"><p>The difference in powers can be produced even without breaking the rules. All it requires is some players not focused on singlemindedly maximizing combat power versus one player optimizing whole hog.</p><p></p><p>Some players will even choose feats based on what their characters have experienced, or choose flavorful PrCs instead of the optimum choices. Others will always evaluate each choice and look for the ebst possible option. Neither position is superior, but it doeas cause the GM problems when creating encounters.</p><p></p><p>Now the OP has pointed out something: The problem player* tends to tell people what to do in combat, as well as suggest to the other PCs what feats/skills/spells to take when levelling. Unless the advice is solicited, this attitude can cause serious problems in groups.</p><p></p><p>From what I gather from the OP, the problem player seems obsessed with maximizing the potential of the whole party. He probably enjoys the min-maxing character design (which I find a lot of fun myself).</p></blockquote><p></p>
[QUOTE="iwatt, post: 3369569, member: 11085"] The difference in powers can be produced even without breaking the rules. All it requires is some players not focused on singlemindedly maximizing combat power versus one player optimizing whole hog. Some players will even choose feats based on what their characters have experienced, or choose flavorful PrCs instead of the optimum choices. Others will always evaluate each choice and look for the ebst possible option. Neither position is superior, but it doeas cause the GM problems when creating encounters. Now the OP has pointed out something: The problem player* tends to tell people what to do in combat, as well as suggest to the other PCs what feats/skills/spells to take when levelling. Unless the advice is solicited, this attitude can cause serious problems in groups. From what I gather from the OP, the problem player seems obsessed with maximizing the potential of the whole party. He probably enjoys the min-maxing character design (which I find a lot of fun myself). [/QUOTE]
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