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<blockquote data-quote="Oryan77" data-source="post: 3369663" data-attributes="member: 18701"><p>This is my beef exactly! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Yep, again, you are right on. Of course he focuses mainly on his PC, but he is completely gung-ho about working out ways to min-max the entire group. His spell selection isn't solely for his benefit, he uses buffs that benefits the other players a little too. So he min-maxes his PC and his wifes PC, gives suggestions for the other players, & surprises me occasionally with party buffs. It just makes my job to challenge them so much harder.</p><p></p><p>I just wish I could grab my books, write up an NPC with some nice abilities, and then use it in combat the best I can without having to think about, "Ok, if I want to give Bob's PC a run for his money, I need to focus on touch attacks & Reflex saves, because no NPC's at this level can hit his AC & survive his attacks". I don't have to worry about challenging any other players. They are moderately hard to hit, and moderately hard to survive against. Just playing a normal combat will be challenging enough. And targeting a PC's weak spots can only be done so much without people thinking you're targeting a PC's weak spots <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 3369663, member: 18701"] This is my beef exactly! :D Yep, again, you are right on. Of course he focuses mainly on his PC, but he is completely gung-ho about working out ways to min-max the entire group. His spell selection isn't solely for his benefit, he uses buffs that benefits the other players a little too. So he min-maxes his PC and his wifes PC, gives suggestions for the other players, & surprises me occasionally with party buffs. It just makes my job to challenge them so much harder. I just wish I could grab my books, write up an NPC with some nice abilities, and then use it in combat the best I can without having to think about, "Ok, if I want to give Bob's PC a run for his money, I need to focus on touch attacks & Reflex saves, because no NPC's at this level can hit his AC & survive his attacks". I don't have to worry about challenging any other players. They are moderately hard to hit, and moderately hard to survive against. Just playing a normal combat will be challenging enough. And targeting a PC's weak spots can only be done so much without people thinking you're targeting a PC's weak spots :p [/QUOTE]
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