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General Tabletop Discussion
*TTRPGs General
Dealing With Prisoners
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<blockquote data-quote="Hussar" data-source="post: 5205037" data-attributes="member: 22779"><p>I disagree with this last bit, although I generally agree with the rest.</p><p></p><p>The DM can most certainly encourage or discourage this. If the DM, through "determining the moral compass of his world" has determined that every prisoner will always resist to the death rather than reveal any information, then he's certainly discouraged taking prisoners.</p><p></p><p>And, how far does the DM's determination go? Sticking with D20, do you over rule the dice? If the dice declare that the prisoner co-operates, such as through a successful intimidate check, do you co-operate or not? </p><p></p><p>Saying that it's entirely situational removes any responsibility from the DM and I totally disagree with that. This is almost entirely on the shoulders of the DM.</p><p></p><p>For example, you call this a huge time sink. Why? Why is it a huge time sink? Shouldn't it, in d20 anyway, be a single or a couple of die rolls and then answer the questions or not? I don't see why this should be any more difficult than any other NPC interaction.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5205037, member: 22779"] I disagree with this last bit, although I generally agree with the rest. The DM can most certainly encourage or discourage this. If the DM, through "determining the moral compass of his world" has determined that every prisoner will always resist to the death rather than reveal any information, then he's certainly discouraged taking prisoners. And, how far does the DM's determination go? Sticking with D20, do you over rule the dice? If the dice declare that the prisoner co-operates, such as through a successful intimidate check, do you co-operate or not? Saying that it's entirely situational removes any responsibility from the DM and I totally disagree with that. This is almost entirely on the shoulders of the DM. For example, you call this a huge time sink. Why? Why is it a huge time sink? Shouldn't it, in d20 anyway, be a single or a couple of die rolls and then answer the questions or not? I don't see why this should be any more difficult than any other NPC interaction. [/QUOTE]
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