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Dealing With Prisoners
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5207341" data-attributes="member: 35909"><p>See, there's also the fact that not all parties are good. The last game I ran was a very, very evil party, and they took more prisoners in the span of any 2-3 sessions you could choose at random than I've ever seen any of my other parties ever take in my decade of gaming...combined! Having a PC with Improved Unarmed Strike proved incredibly valuable to them, so they could take enemies alive for various purposes. Whether it be actual practical matters like questioning the person for information, distinctly evil things like torturing for fun or rape, or distinctly evil AND practical matters, like using them as human shields to send forward first against suspected traps or ambushes.</p><p></p><p>My friends and I made an obsevation that's probably a TV trope, but nonetheless had caught us a little by surprise that game: The "good guys" just plain kill their enemies outright with fireballs and power attacks and other spectacular displays of overkill. The "bad guys" tend to keep enemies alive, so they can use them for stuff later. Kinda funny that massacring things swiftly is the "good" stategy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5207341, member: 35909"] See, there's also the fact that not all parties are good. The last game I ran was a very, very evil party, and they took more prisoners in the span of any 2-3 sessions you could choose at random than I've ever seen any of my other parties ever take in my decade of gaming...combined! Having a PC with Improved Unarmed Strike proved incredibly valuable to them, so they could take enemies alive for various purposes. Whether it be actual practical matters like questioning the person for information, distinctly evil things like torturing for fun or rape, or distinctly evil AND practical matters, like using them as human shields to send forward first against suspected traps or ambushes. My friends and I made an obsevation that's probably a TV trope, but nonetheless had caught us a little by surprise that game: The "good guys" just plain kill their enemies outright with fireballs and power attacks and other spectacular displays of overkill. The "bad guys" tend to keep enemies alive, so they can use them for stuff later. Kinda funny that massacring things swiftly is the "good" stategy. :) [/QUOTE]
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