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Dealing With Prisoners
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<blockquote data-quote="ExploderWizard" data-source="post: 5213938" data-attributes="member: 66434"><p>This also can bring more moral issues into the game. There might be a nice ransom offered for the high cultist but turning him over for the loot means that perhaps the kidnapping and murder activities that he was in charge of will begin anew. </p><p> </p><p>There can be interesting complications that arise from taking captives which can add some richness to a campaign. A situation in my campaign that will be dealt with soon might show the PC's how their mode of operations appears to the world at large. </p><p> </p><p>The players had a quest to discover who was responsible for the missing persons in the area and stop them. (Bring them to justice or destroy them if they refused to surrender)</p><p> </p><p>After sneaking in the secret entrance to an evil temple the PC's discovered the personal quarters of the high priestess, looted the chamber for treasure and evidence then set the room on fire. After this, they moved further into the complex looking for trouble. The party was met by two mercenary guards who were on the way to check out the fire. No words were exchanged, the PC's attacked at once. It was a tough battle, the mercs were a few levels higher than the party and both were elite. After seeing the first merc fall, the second surrendered having only a few HP remaining. The merc was brought back to the keep and currently awaits trial. </p><p> </p><p>This will be an interesting case. The merc is going to try and avoid the noose on the grounds that the party never identified themselves as duly appointed representatives of authority. The PC's were viewed by the mercs as band of wild brigand arsonists. The defense will rest on the grounds that they never participated in any evil doings (or indeed knew or cared what went on inside the place they guarded) and was simply performing the duties of a paid guard and attempting to repel crimminal intruders. The argument will be made that had the PC's identified themselves (and shown proof) then the guards would have led them straight to their employer to verify the truth of any accusations. </p><p> </p><p>This trial is going to be fun to play out.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5213938, member: 66434"] This also can bring more moral issues into the game. There might be a nice ransom offered for the high cultist but turning him over for the loot means that perhaps the kidnapping and murder activities that he was in charge of will begin anew. There can be interesting complications that arise from taking captives which can add some richness to a campaign. A situation in my campaign that will be dealt with soon might show the PC's how their mode of operations appears to the world at large. The players had a quest to discover who was responsible for the missing persons in the area and stop them. (Bring them to justice or destroy them if they refused to surrender) After sneaking in the secret entrance to an evil temple the PC's discovered the personal quarters of the high priestess, looted the chamber for treasure and evidence then set the room on fire. After this, they moved further into the complex looking for trouble. The party was met by two mercenary guards who were on the way to check out the fire. No words were exchanged, the PC's attacked at once. It was a tough battle, the mercs were a few levels higher than the party and both were elite. After seeing the first merc fall, the second surrendered having only a few HP remaining. The merc was brought back to the keep and currently awaits trial. This will be an interesting case. The merc is going to try and avoid the noose on the grounds that the party never identified themselves as duly appointed representatives of authority. The PC's were viewed by the mercs as band of wild brigand arsonists. The defense will rest on the grounds that they never participated in any evil doings (or indeed knew or cared what went on inside the place they guarded) and was simply performing the duties of a paid guard and attempting to repel crimminal intruders. The argument will be made that had the PC's identified themselves (and shown proof) then the guards would have led them straight to their employer to verify the truth of any accusations. This trial is going to be fun to play out. [/QUOTE]
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