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General Tabletop Discussion
*TTRPGs General
Dealing with raising the dead
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<blockquote data-quote="jollyninja" data-source="post: 85515" data-attributes="member: 3208"><p>personally, i would not be giving the bonuses to the mental stats. I allways thought that they were meant to reflect the life experience of the character. of course, you could justify it with the fact that they have seen things that no mortal was meant to see and achieve some sort of premature enlightenment, thus the stat raises. I tend to play in a low magic, low money campaign so ressurections have really not been a problem unless someone takes the time to get a cleric to high levels, in which case, i consider raising the dead one of the main perks of getting a cleric up to high levels.</p><p></p><p> also, finding a cleric who is willing to bring back the dead and capable of doing so should not be as simple as going to the local temple and shelling out the money. how many times is a church going to bring back the same guy? make them do quests to get their companions raised let alone ressurected. if that does not deter them, make the quests unpleasant. you know low treasure, high difficulty, make them gather magical components like dragon blood and vampire dust.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 85515, member: 3208"] personally, i would not be giving the bonuses to the mental stats. I allways thought that they were meant to reflect the life experience of the character. of course, you could justify it with the fact that they have seen things that no mortal was meant to see and achieve some sort of premature enlightenment, thus the stat raises. I tend to play in a low magic, low money campaign so ressurections have really not been a problem unless someone takes the time to get a cleric to high levels, in which case, i consider raising the dead one of the main perks of getting a cleric up to high levels. also, finding a cleric who is willing to bring back the dead and capable of doing so should not be as simple as going to the local temple and shelling out the money. how many times is a church going to bring back the same guy? make them do quests to get their companions raised let alone ressurected. if that does not deter them, make the quests unpleasant. you know low treasure, high difficulty, make them gather magical components like dragon blood and vampire dust. [/QUOTE]
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Dealing with raising the dead
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