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Dealing with raising the dead
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<blockquote data-quote="Tzarevitch" data-source="post: 86346" data-attributes="member: 1792"><p>I think many people make it harder to raise characters from the dead because the listed requirements make so little sense. </p><p></p><p>I agree that casting spells your deity grants you just because someone pays you a lot seems strange. My theory is that the god not the cleric is the final arbiter on who gets raised and it is very unlikely that a deity will consent to raise someone who does not worship him. After all, why go through the effort of raising an infidel? </p><p></p><p>My theory is that a worshipper pledges his immortal soul to the deity's cause when he chooses to follow him, so effectively the soul is the property of the deceased's patron deity. Once the person dies the soul passes into that deity's realm for his just rewards. The deceased's deity must approve and release the soul or no raising is possible. If you use cosmology where there is a particular god like Hades who is basically king of the land of the dead, (s)he too can simply refuse the soul permission to leave. </p><p></p><p>Lastly the cleric's deity must have a good reason why he should expend energy to raise someone who is not even his worshipper. I don't see why a deity would accept anything less than converion to his faith, unless the deceased is a member of an allied faith and following a path that the deity approves of. As I said before, what does a deity have to gain by returning a dead infidel from the grave? The infidel is better off where he is. </p><p></p><p>My theory is that it should be near impossible to get the priests of a deity who you do not worship to raise you. If you wish to come back from the halls of the dead ask your OWN god (and his priests). Even then you'd better be ready to provide a good reason why you want to leave your deity's side to go back to the mortal world. </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 86346, member: 1792"] I think many people make it harder to raise characters from the dead because the listed requirements make so little sense. I agree that casting spells your deity grants you just because someone pays you a lot seems strange. My theory is that the god not the cleric is the final arbiter on who gets raised and it is very unlikely that a deity will consent to raise someone who does not worship him. After all, why go through the effort of raising an infidel? My theory is that a worshipper pledges his immortal soul to the deity's cause when he chooses to follow him, so effectively the soul is the property of the deceased's patron deity. Once the person dies the soul passes into that deity's realm for his just rewards. The deceased's deity must approve and release the soul or no raising is possible. If you use cosmology where there is a particular god like Hades who is basically king of the land of the dead, (s)he too can simply refuse the soul permission to leave. Lastly the cleric's deity must have a good reason why he should expend energy to raise someone who is not even his worshipper. I don't see why a deity would accept anything less than converion to his faith, unless the deceased is a member of an allied faith and following a path that the deity approves of. As I said before, what does a deity have to gain by returning a dead infidel from the grave? The infidel is better off where he is. My theory is that it should be near impossible to get the priests of a deity who you do not worship to raise you. If you wish to come back from the halls of the dead ask your OWN god (and his priests). Even then you'd better be ready to provide a good reason why you want to leave your deity's side to go back to the mortal world. Tzarevitch [/QUOTE]
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