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Dealing with Shealis (spoilers)
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<blockquote data-quote="SteveC" data-source="post: 4963296" data-attributes="member: 9053"><p>Both groups I ran through the game managed to stop Larion and then either defeat him or agree with the Wisp that the battle should stop.</p><p></p><p>Once that happened, one group managed to get the location of the Spy's Hideout out of Larion and proceeded to go there immediately. This was some excellent roleplay and also set them up for a bad fight as they went over to catch the spies all in the same night. That group was captured by the Eladrin and then work up to do the skill challenge with Shealis tied up and arguing for their lives. They managed to convince her, but only because one member of the group was a Changeling spy that was working for the Eladrin all along.</p><p></p><p>The second group said "okay, you have the MacGuffin, we'll let you go if you give us your word we can meet with your boss and discuss what to do. You are an Eladrin knight, right? Honor means something to you, doesn't it? Oh, and you certainly wouldn't want us to inform the guard of what you're up to, now would you?" This group ran the negotiation with her in neutral ground and managed to win her over to their cause.</p><p></p><p>In both cases there was a tremendous amount of good roleplay involved, and the situations were (mostly) solved without a fight.</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4963296, member: 9053"] Both groups I ran through the game managed to stop Larion and then either defeat him or agree with the Wisp that the battle should stop. Once that happened, one group managed to get the location of the Spy's Hideout out of Larion and proceeded to go there immediately. This was some excellent roleplay and also set them up for a bad fight as they went over to catch the spies all in the same night. That group was captured by the Eladrin and then work up to do the skill challenge with Shealis tied up and arguing for their lives. They managed to convince her, but only because one member of the group was a Changeling spy that was working for the Eladrin all along. The second group said "okay, you have the MacGuffin, we'll let you go if you give us your word we can meet with your boss and discuss what to do. You are an Eladrin knight, right? Honor means something to you, doesn't it? Oh, and you certainly wouldn't want us to inform the guard of what you're up to, now would you?" This group ran the negotiation with her in neutral ground and managed to win her over to their cause. In both cases there was a tremendous amount of good roleplay involved, and the situations were (mostly) solved without a fight. --Steve [/QUOTE]
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