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Dealing with talk monkeys
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<blockquote data-quote="Keenath" data-source="post: 4908855" data-attributes="member: 59792"><p>None whatsoever. +5 is +5, and whether that came from arcane magic, divine inspiration, or just being really good at convincing people, it's just what it says it is.</p><p></p><p>That's the question, yes. How can I make his action useful without trashing the encounter?</p><p></p><p>As mentioned, it would be <em>inappropriate</em> for a single roll to cancel out the whole fight. Would you allow a fighter who rolled a crit to end the entire encounter right then and there? Of course not. He wounded one hobgoblin out of six. So similarly, a strong single check should probably have a similar amount of impact on the fight.</p><p></p><p>His high diplomacy check made the PCs telepathic? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>Anyway, you're making assumptions that the guards don't really care. What about when they do? What if they're protecting a beloved leader? Should King Richard the Lionheart suddenly lose all his guards because Guy of Gisbourne is a sweet talker? If these men are willing to die to protect their king, would <em>any</em> amount of diplomacy convince them to turn and walk away?</p><p></p><p>But at the same time, should Guy (assuming he's a PC) get no benefit out of his high check just because these guards aren't going to walk away?</p></blockquote><p></p>
[QUOTE="Keenath, post: 4908855, member: 59792"] None whatsoever. +5 is +5, and whether that came from arcane magic, divine inspiration, or just being really good at convincing people, it's just what it says it is. That's the question, yes. How can I make his action useful without trashing the encounter? As mentioned, it would be [I]inappropriate[/I] for a single roll to cancel out the whole fight. Would you allow a fighter who rolled a crit to end the entire encounter right then and there? Of course not. He wounded one hobgoblin out of six. So similarly, a strong single check should probably have a similar amount of impact on the fight. His high diplomacy check made the PCs telepathic? :confused: Anyway, you're making assumptions that the guards don't really care. What about when they do? What if they're protecting a beloved leader? Should King Richard the Lionheart suddenly lose all his guards because Guy of Gisbourne is a sweet talker? If these men are willing to die to protect their king, would [I]any[/I] amount of diplomacy convince them to turn and walk away? But at the same time, should Guy (assuming he's a PC) get no benefit out of his high check just because these guards aren't going to walk away? [/QUOTE]
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