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*Pathfinder & Starfinder
Dealing with the pressure of underwater pressure..
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<blockquote data-quote="Pinotage" data-source="post: 2820366" data-attributes="member: 15194"><p>This is purely a rule I used in one of my games:</p><p></p><p>For air breathers, pressure effects start at 150 ft. You take 1d6 damage per minute with the usual saves and checks. You can't dive deeper than 450 ft.</p><p></p><p>For water breathers (non-aquatic via spell or other) pressure effects start at 450 ft. You take 1d6 damage per 10 minutes with the usual saves and checks. You can't dive deeper than 1350 ft.</p><p></p><p>For aquatic creatures pressure effects starts at 1350 ft. You take 1d6 damage per hour with the usual saves and checks. You can't dive deeper than 4050 ft.</p><p></p><p>It's simplified a little from a depth perspective, i.e. you don't take more damage because you're deeper or per 100 ft. as in Stormwrack. But it includes rules for water breathing and aquatic creatures. You can of course, adopt the rule that per 50 ft. or per 100 ft. increases the damage, or even increases the save DC.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2820366, member: 15194"] This is purely a rule I used in one of my games: For air breathers, pressure effects start at 150 ft. You take 1d6 damage per minute with the usual saves and checks. You can't dive deeper than 450 ft. For water breathers (non-aquatic via spell or other) pressure effects start at 450 ft. You take 1d6 damage per 10 minutes with the usual saves and checks. You can't dive deeper than 1350 ft. For aquatic creatures pressure effects starts at 1350 ft. You take 1d6 damage per hour with the usual saves and checks. You can't dive deeper than 4050 ft. It's simplified a little from a depth perspective, i.e. you don't take more damage because you're deeper or per 100 ft. as in Stormwrack. But it includes rules for water breathing and aquatic creatures. You can of course, adopt the rule that per 50 ft. or per 100 ft. increases the damage, or even increases the save DC. Pinotage [/QUOTE]
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Dealing with the pressure of underwater pressure..
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