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General Tabletop Discussion
*Pathfinder & Starfinder
Dealing with the pressure of underwater pressure..
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<blockquote data-quote="SockMonkey" data-source="post: 2825055" data-attributes="member: 13998"><p>Hi just stumbled on this thread which is intresting. The rule in stormwrack is rediculous, GS has it right for the most part, there are a few injuries/disorders that one can pickup from pressure. </p><p></p><p>The human body for the most part can handle direct pressure pretty well the problem arises when the outside pressure differs from the inside, this causes a barotrauma. (rule if they are breathing normaly no issue hold breath= damage. Breath water lungs are filled with water and there is no issue at all)</p><p></p><p>Barodontalgia AKA tooth squeeze is uncommon but possible at high pressures</p><p></p><p>Aceptic bone necrosis- Bad one but rare caused by repeated exposure to pressures this one weakens and destroys bones partcularly the long bones.</p><p></p><p>High Pressure Nervous Syndrome - This one seems the most realistic as far as damage goes and it could be where they were getting the idea from. At dives GREATER than 600 feet of sea water HPNS can occur and it gets worse the faster the rate of compression and greater the depth. Symptoms include dizziness, nausea, vomiting, "twitching and jerking" fatigue, loss of motor function, loss of intelectual faculties and later on loss of sleep and nightmares. If I were to impose a rule it would be more status effects for this one for ranges of like 600-1200 and then perhaps damage after than..</p><p></p><p>O2 poisoning and hypothermia would be the biggest issues during most underwater quests but lets not forget this is a fantasy setting with magic and all sorts of things that "wouldnt happen in real life"</p><p></p><p></p><p>Incase any one was wondering im a commercial diver, and thats where i got my facts.</p></blockquote><p></p>
[QUOTE="SockMonkey, post: 2825055, member: 13998"] Hi just stumbled on this thread which is intresting. The rule in stormwrack is rediculous, GS has it right for the most part, there are a few injuries/disorders that one can pickup from pressure. The human body for the most part can handle direct pressure pretty well the problem arises when the outside pressure differs from the inside, this causes a barotrauma. (rule if they are breathing normaly no issue hold breath= damage. Breath water lungs are filled with water and there is no issue at all) Barodontalgia AKA tooth squeeze is uncommon but possible at high pressures Aceptic bone necrosis- Bad one but rare caused by repeated exposure to pressures this one weakens and destroys bones partcularly the long bones. High Pressure Nervous Syndrome - This one seems the most realistic as far as damage goes and it could be where they were getting the idea from. At dives GREATER than 600 feet of sea water HPNS can occur and it gets worse the faster the rate of compression and greater the depth. Symptoms include dizziness, nausea, vomiting, "twitching and jerking" fatigue, loss of motor function, loss of intelectual faculties and later on loss of sleep and nightmares. If I were to impose a rule it would be more status effects for this one for ranges of like 600-1200 and then perhaps damage after than.. O2 poisoning and hypothermia would be the biggest issues during most underwater quests but lets not forget this is a fantasy setting with magic and all sorts of things that "wouldnt happen in real life" Incase any one was wondering im a commercial diver, and thats where i got my facts. [/QUOTE]
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Dealing with the pressure of underwater pressure..
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