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Dealing with trouble players?
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<blockquote data-quote="Dragonbait" data-source="post: 4555113" data-attributes="member: 29182"><p>With the fact that you really are not keen on the guy in mind, I agree with what almost everyone has said: Uninvite him. </p><p> </p><p>I've had to do this several times in the past when I was my groups primary GM. Several times were with people I didn't know well, so it wasn't too hard. Once was with a person I had known for years and was just too cowardly to stand up to them before the moment I told them to leave. It's not fun, it's not easy, but if he is not a person you like to be around and is affecting those that you DO like to be around you will be MUCH better off once he is gone. </p><p> </p><p>If you are a passive person who does not like to rock the boat, just remember that period of discomfort that you deal with when dropping him from the group will be nothing but a memory after a few days to a few weeks. You will be thanking yourself later for doing it when you are enjoying sessions of D&D. You might want someone else to be with you, but ensure that they remain calm when this is going on. If its done in a calm manner and not a "F-off you loser" way, it will be easier.</p></blockquote><p></p>
[QUOTE="Dragonbait, post: 4555113, member: 29182"] With the fact that you really are not keen on the guy in mind, I agree with what almost everyone has said: Uninvite him. I've had to do this several times in the past when I was my groups primary GM. Several times were with people I didn't know well, so it wasn't too hard. Once was with a person I had known for years and was just too cowardly to stand up to them before the moment I told them to leave. It's not fun, it's not easy, but if he is not a person you like to be around and is affecting those that you DO like to be around you will be MUCH better off once he is gone. If you are a passive person who does not like to rock the boat, just remember that period of discomfort that you deal with when dropping him from the group will be nothing but a memory after a few days to a few weeks. You will be thanking yourself later for doing it when you are enjoying sessions of D&D. You might want someone else to be with you, but ensure that they remain calm when this is going on. If its done in a calm manner and not a "F-off you loser" way, it will be easier. [/QUOTE]
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