Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with Unnecessary Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyl" data-source="post: 6143307" data-attributes="member: 6747102"><p>Thank you.</p><p></p><p></p><p>Yeah, the power source is not really a mechanical factor in the game. It simply acts as a divider and prerequisite to what kind of powers the player is capable of using.</p><p></p><p></p><p>I am unsure what you mean by 4E being so difficult to modify. Personally I find it the easiest of all the D&D systems to change and alter. I am still a little undecided with paragon paths. As a concept, I have nothing against paragon paths, as they are small and easy to create, allowing for variety and themes in the campaign world, but in the end they are largely only made up by three simple class features and three powers. Epic destinies have the same problem, except an epic destiny is kind of like a plot device in a bottle.</p><p></p><p>Going to have to think on it for a bit. For now, I have been working on writing the rules down, tying the pieces together and getting everything needed to work for character creation, so I can start play testing with my crew.</p><p></p><p></p><p>Yeah, someone mentioned that it was a lot like Unearthed Arcana, which it is <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Traditionally, in D&D yes, some classes, particularly bards and rogues have been the jacks of all trades; the ones with the most skill points and thus been able to perform more problem solving challenges but I don't really agree that is how it should be. I do not understand why class a should have more skill points than class b. Any character could have learned to pick locks or disguise themselves. It is should be more a question of background; what did the character spend his youth doing?</p></blockquote><p></p>
[QUOTE="Dannyl, post: 6143307, member: 6747102"] Thank you. Yeah, the power source is not really a mechanical factor in the game. It simply acts as a divider and prerequisite to what kind of powers the player is capable of using. I am unsure what you mean by 4E being so difficult to modify. Personally I find it the easiest of all the D&D systems to change and alter. I am still a little undecided with paragon paths. As a concept, I have nothing against paragon paths, as they are small and easy to create, allowing for variety and themes in the campaign world, but in the end they are largely only made up by three simple class features and three powers. Epic destinies have the same problem, except an epic destiny is kind of like a plot device in a bottle. Going to have to think on it for a bit. For now, I have been working on writing the rules down, tying the pieces together and getting everything needed to work for character creation, so I can start play testing with my crew. Yeah, someone mentioned that it was a lot like Unearthed Arcana, which it is :) Traditionally, in D&D yes, some classes, particularly bards and rogues have been the jacks of all trades; the ones with the most skill points and thus been able to perform more problem solving challenges but I don't really agree that is how it should be. I do not understand why class a should have more skill points than class b. Any character could have learned to pick locks or disguise themselves. It is should be more a question of background; what did the character spend his youth doing? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with Unnecessary Classes
Top