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Dear 5e design team: Please research earlier editions
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<blockquote data-quote="Shemeska" data-source="post: 5875451" data-attributes="member: 11697"><p>You would think so yes, but I'm not so sure that's the case. For me at least, I've never played OD&D, 1e, or any iteration of the non-Advanced-D&D line. Of course, I'd play them given the chance, but my gaming group that introduced me to D&D and that I still game with a decade later, largely influences what games I've played outside of conventions.</p><p></p><p>And an example from WotC from a few years back, as far as experience and knowledge of previous material, I remember some leading-up-to-4e comments on a podcast or two that showed either mocking disregard or serious ignorance about various pre-4e parts of the game. So either epic fail on the PR trying to build up a game by breaking down its immediate predecessor (which might have been the intent), or just not knowing what the heck came before you in a disturbing way.</p><p></p><p>This was the "what's a guardinal?..." and "bytopia?...." podcast.</p><p></p><p>Personally, if I'm going to be writing for a game system and they're paying me for it, I need to understand the rules and the flavor content of any shared world I'm writing within to a pretty keen degree or I'd turn down the project. The only time I might not is if I'd be collaborating with someone who could fill any gaps in my knowledge so the final product didn't suffer.</p><p></p><p>Here's hoping that 5e work is informed about previous editions, even if it's not their personal favorite, just to know where the game has been and what their prospective buyers have experienced in part or in whole.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 5875451, member: 11697"] You would think so yes, but I'm not so sure that's the case. For me at least, I've never played OD&D, 1e, or any iteration of the non-Advanced-D&D line. Of course, I'd play them given the chance, but my gaming group that introduced me to D&D and that I still game with a decade later, largely influences what games I've played outside of conventions. And an example from WotC from a few years back, as far as experience and knowledge of previous material, I remember some leading-up-to-4e comments on a podcast or two that showed either mocking disregard or serious ignorance about various pre-4e parts of the game. So either epic fail on the PR trying to build up a game by breaking down its immediate predecessor (which might have been the intent), or just not knowing what the heck came before you in a disturbing way. This was the "what's a guardinal?..." and "bytopia?...." podcast. Personally, if I'm going to be writing for a game system and they're paying me for it, I need to understand the rules and the flavor content of any shared world I'm writing within to a pretty keen degree or I'd turn down the project. The only time I might not is if I'd be collaborating with someone who could fill any gaps in my knowledge so the final product didn't suffer. Here's hoping that 5e work is informed about previous editions, even if it's not their personal favorite, just to know where the game has been and what their prospective buyers have experienced in part or in whole. [/QUOTE]
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Dear 5e design team: Please research earlier editions
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