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Dear Team WotC: Better Pact Magic Fixes
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<blockquote data-quote="Remathilis" data-source="post: 9005740" data-attributes="member: 7635"><p>Here is how you fix Warlocks.</p><p></p><p>Make Mystic Arcanum a class feature that Warlocks get at 5th level. It grants them a third level spell slot and the ability to prepare any Arcane spell in it up to third level in it. Once it's cast, you cannot use it again until you finish a short or long rest. Every two levels, the spell slot increases one spell level (4th at 7, 5th and 9, etc to a max of 9th). Warlocks get this in addition to their half-caster spells, but they no longer get the patron spell free casting. </p><p></p><p>What this does: It allows you to use your regular spell slots for your regular effects (utility and defensive magic or non-nova booms and controls) while giving you a nova-boom spell you can drop when you need. It gives you the firepower of a high-level spell to augment your lower-level spells and it doesn't eat up Invocations to do it. It also means that if you can't get a short rest, you still have your regular spell slots to fall back on. </p><p></p><p>Basically, you get one pact magic spell per day in addition to normal half-caster spells. </p><p></p><p>I think it's a good compromise to maintain the feel pact magic without all the headaches and drawbacks of weird recharge mechanics. It also is a good reason to stay in warlock (as multiclass levels don't increase your MA spell level) and it makes people attempting multiclassing shenanigans invest 5+ levels in warlock to have it pay off. It also helps add to the "gift from your patron" feel as that spell represents knowledge beyond your capacity gifted by your patron.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9005740, member: 7635"] Here is how you fix Warlocks. Make Mystic Arcanum a class feature that Warlocks get at 5th level. It grants them a third level spell slot and the ability to prepare any Arcane spell in it up to third level in it. Once it's cast, you cannot use it again until you finish a short or long rest. Every two levels, the spell slot increases one spell level (4th at 7, 5th and 9, etc to a max of 9th). Warlocks get this in addition to their half-caster spells, but they no longer get the patron spell free casting. What this does: It allows you to use your regular spell slots for your regular effects (utility and defensive magic or non-nova booms and controls) while giving you a nova-boom spell you can drop when you need. It gives you the firepower of a high-level spell to augment your lower-level spells and it doesn't eat up Invocations to do it. It also means that if you can't get a short rest, you still have your regular spell slots to fall back on. Basically, you get one pact magic spell per day in addition to normal half-caster spells. I think it's a good compromise to maintain the feel pact magic without all the headaches and drawbacks of weird recharge mechanics. It also is a good reason to stay in warlock (as multiclass levels don't increase your MA spell level) and it makes people attempting multiclassing shenanigans invest 5+ levels in warlock to have it pay off. It also helps add to the "gift from your patron" feel as that spell represents knowledge beyond your capacity gifted by your patron. [/QUOTE]
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Dear Team WotC: Better Pact Magic Fixes
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