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<blockquote data-quote="Rechan" data-source="post: 5668895" data-attributes="member: 54846"><p><strong>A DM book dedicated to Fey and the Feywild!</strong></p><p></p><p>I mean we've gotten Plane Below, the Plane Above, and the Shadowfell book (not to mention an Underdark book). We've gotten a book of Demons, Undead, and <em>two</em> Dragon books. </p><p></p><p>Why has there <em>not</em> been a book on the Fey/Feywild? I want to see a book on them. Furthermore I want to see stuff on Fey psychology. Skill challenges on trying to resolve something (like escaping the party that entrances you to dance forever, or to defeat a fey by having a musical instrument contest). Not to mention bargains/boons you can get. </p><p></p><p>And then there's the Feywild itself. It's pretty new as far as planes go in D&D, so it should have been one of the first ones explored.</p><p></p><p><strong>Rules for objective encounters</strong></p><p></p><p>This was touched on in the DMG2. But I would enjoy seeing rules for various objective-based scenarios. <a href="http://www.enworld.org/forum/general-rpg-discussion/241614-creative-combat-objectives-other-than-kill-em-all.html" target="_blank">This thread</a> has great ideas, but designing them is <em>tough</em>.</p><p></p><p><strong>Builds</strong></p><p></p><p>There are two new builds I would enjoy seeing. One is for the Avenger: a ranged, magic-using avenger. Mechanically like single-target divine Warlocks/Wisdom-focused clerics; their role is to unload striker effects with harsh ranged divine magic. Call them the Exorcists or something.</p><p></p><p>The second would work for a druid or a Wizard: a class that is all about changing the battlefield. Creating walls, higher ground, pits, etc. Furthermore the effects they create could be of varying intensity - creating a wall that can move around. The idea being that while Wizards (and other spellcasters) hit hard, these guys are more like wrestlers.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5668895, member: 54846"] [b]A DM book dedicated to Fey and the Feywild![/b] I mean we've gotten Plane Below, the Plane Above, and the Shadowfell book (not to mention an Underdark book). We've gotten a book of Demons, Undead, and [i]two[/i] Dragon books. Why has there [i]not[/i] been a book on the Fey/Feywild? I want to see a book on them. Furthermore I want to see stuff on Fey psychology. Skill challenges on trying to resolve something (like escaping the party that entrances you to dance forever, or to defeat a fey by having a musical instrument contest). Not to mention bargains/boons you can get. And then there's the Feywild itself. It's pretty new as far as planes go in D&D, so it should have been one of the first ones explored. [b]Rules for objective encounters[/b] This was touched on in the DMG2. But I would enjoy seeing rules for various objective-based scenarios. [url=http://www.enworld.org/forum/general-rpg-discussion/241614-creative-combat-objectives-other-than-kill-em-all.html]This thread[/url] has great ideas, but designing them is [i]tough[/i]. [b]Builds[/b] There are two new builds I would enjoy seeing. One is for the Avenger: a ranged, magic-using avenger. Mechanically like single-target divine Warlocks/Wisdom-focused clerics; their role is to unload striker effects with harsh ranged divine magic. Call them the Exorcists or something. The second would work for a druid or a Wizard: a class that is all about changing the battlefield. Creating walls, higher ground, pits, etc. Furthermore the effects they create could be of varying intensity - creating a wall that can move around. The idea being that while Wizards (and other spellcasters) hit hard, these guys are more like wrestlers. [/QUOTE]
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