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Death and 0 Max HP
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<blockquote data-quote="Oofta" data-source="post: 7634655" data-attributes="member: 6801845"><p><span style="font-family: 'arial'">First, I would go with whatever was most fun and best for the story.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #242527">There is some wiggle room since Raise Dead says "</span>the creature returns to life with 1 hit point."</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">However it goes on to state</span></p><p><span style="font-family: 'arial'">"This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life."</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">So I would say you need a Greater Restoration which can end "</span><span style="color: #242527"><span style="font-family: 'Roboto'"><span style="font-family: 'arial'">One effect reducing the target's hit point maximum".</span></span></span></p><p><span style="color: #242527"><span style="font-family: 'Roboto'"><span style="font-family: 'arial'"></span></span></span></p><p><span style="color: #242527"><span style="font-family: 'Roboto'"><span style="font-family: 'arial'">They're both 5th level spells, so a cleric that can cast one should be able to cast another.</span></span></span></p><p><span style="color: #242527"><span style="font-family: 'Roboto'"><span style="font-family: 'arial'"></span></span></span></p><p><span style="color: #242527"><span style="font-family: 'Roboto'"></span></span></p></blockquote><p></p>
[QUOTE="Oofta, post: 7634655, member: 6801845"] [FONT=arial]First, I would go with whatever was most fun and best for the story. [COLOR=#242527]There is some wiggle room since Raise Dead says "[/COLOR]the creature returns to life with 1 hit point." However it goes on to state "This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life." So I would say you need a Greater Restoration which can end "[/FONT][COLOR=#242527][FONT=Roboto][FONT=arial]One effect reducing the target's hit point maximum". They're both 5th level spells, so a cleric that can cast one should be able to cast another. [/FONT] [/FONT][/COLOR] [/QUOTE]
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