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Death and 0 Max HP
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<blockquote data-quote="Blue" data-source="post: 7635780" data-attributes="member: 20564"><p>I have a new RAW interpretation I believe holds up. Unfortunately it does not agree with your DM's ruling so far.</p><p></p><p>1. Just having 0 HPs means the character starts making death saves. There are a few circumstances where it could also mean death - disintegrate, took massive damage, etc. But those are exceptions - 0 HP is not death. Three failed death saves or another killing effect is death.</p><p></p><p>2. The Vampire's Bite has a special effect triggered when if the bite brings you to 0 HPs, it kills you immediately. This is worded as a trigger, not an ongoing effect. So that can kill a character, but not re-kill one.</p><p></p><p>3. Revivify should therefore work as it says. Unfortunately, it will return the character to their maximum of 0 HPs so they will immediately start making death saves. They can't be healed up to 1 HP (the classic way to stabilize), but there are many methods to make someone stable at 0 HPs such as the Spare the Dying cantrip or a Wisdom (Medicine) check. </p><p></p><p>4. At that point a long rest (specific to vampire bite) or a greater restoration (per source of HP max reduction) will return the to positive HPs. Perhaps more ways depending on how the rest were drained.</p><p></p><p>This avoids all of the issues we've had back and forth, following the rules.</p></blockquote><p></p>
[QUOTE="Blue, post: 7635780, member: 20564"] I have a new RAW interpretation I believe holds up. Unfortunately it does not agree with your DM's ruling so far. 1. Just having 0 HPs means the character starts making death saves. There are a few circumstances where it could also mean death - disintegrate, took massive damage, etc. But those are exceptions - 0 HP is not death. Three failed death saves or another killing effect is death. 2. The Vampire's Bite has a special effect triggered when if the bite brings you to 0 HPs, it kills you immediately. This is worded as a trigger, not an ongoing effect. So that can kill a character, but not re-kill one. 3. Revivify should therefore work as it says. Unfortunately, it will return the character to their maximum of 0 HPs so they will immediately start making death saves. They can't be healed up to 1 HP (the classic way to stabilize), but there are many methods to make someone stable at 0 HPs such as the Spare the Dying cantrip or a Wisdom (Medicine) check. 4. At that point a long rest (specific to vampire bite) or a greater restoration (per source of HP max reduction) will return the to positive HPs. Perhaps more ways depending on how the rest were drained. This avoids all of the issues we've had back and forth, following the rules. [/QUOTE]
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