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Death and 0 Max HP
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<blockquote data-quote="Blue" data-source="post: 7636129" data-attributes="member: 20564"><p>Agreed, it's contrived. When I started writing it one of my goals was trying to show that people still considered a long rest to occur at 0 HPs if a detriment happened. There are still people disagreeing that the long rest happens in the first place. From there is became a great way to kill too birds with one stone by including both a benefit and a detriment.</p><p></p><p></p><p></p><p>This is an strong point, because I have a point that I don't see supported in the rules so may be wrong.</p><p></p><p>My inclination is to break up into two groups "what happens because of a long rest" and "what happens after a long rest". So I would say that you would not regain spell slots after a long rest started at 0 - that happens because of the rest. But that, for example, a wizard that started a long rest at 0 (but ended positive due to whatever reason) could spend the 1 minute per spell level to change their prepared spells after a long rest because a long rest occurred.</p><p></p><p>But you are right - both use the same verbiage of "when you finish a long rest". And I agree with you that a caster can't regain spell slots when they aren't getting the benefit of a long rest (such as several in a day).</p><p></p><p>That's a telling argument and I'm now on the verge of thinking that the rules don't support the distinction I was making so I would be wrong. </p><p></p><p>Good job, making me examine these other points to see that the verbiage was different than in the Long Rest section.</p><p></p><p>What do you think about a wizard changing prepared spells after a long rest that started at 0. I admit if you just say "can't happen" then I've switched to your side of the argument. But you debate honestly so I think if you do see it as different you'd say so.</p></blockquote><p></p>
[QUOTE="Blue, post: 7636129, member: 20564"] Agreed, it's contrived. When I started writing it one of my goals was trying to show that people still considered a long rest to occur at 0 HPs if a detriment happened. There are still people disagreeing that the long rest happens in the first place. From there is became a great way to kill too birds with one stone by including both a benefit and a detriment. This is an strong point, because I have a point that I don't see supported in the rules so may be wrong. My inclination is to break up into two groups "what happens because of a long rest" and "what happens after a long rest". So I would say that you would not regain spell slots after a long rest started at 0 - that happens because of the rest. But that, for example, a wizard that started a long rest at 0 (but ended positive due to whatever reason) could spend the 1 minute per spell level to change their prepared spells after a long rest because a long rest occurred. But you are right - both use the same verbiage of "when you finish a long rest". And I agree with you that a caster can't regain spell slots when they aren't getting the benefit of a long rest (such as several in a day). That's a telling argument and I'm now on the verge of thinking that the rules don't support the distinction I was making so I would be wrong. Good job, making me examine these other points to see that the verbiage was different than in the Long Rest section. What do you think about a wizard changing prepared spells after a long rest that started at 0. I admit if you just say "can't happen" then I've switched to your side of the argument. But you debate honestly so I think if you do see it as different you'd say so. [/QUOTE]
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