Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Death and 0 Max HP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hriston" data-source="post: 7637234" data-attributes="member: 6787503"><p>There are three effects of the vampire’s bite:</p><p>(a) the target takes 7 (1d6 +4) piercing damage plus 10 (3d6) necrotic damage,</p><p>(b) the target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and</p><p>(c) the vampire regains a number of hit points equal to the amount of the reduction.</p><p>All three of these effects happen immediately on a hit. I think everyone agrees on this. </p><p></p><p>The disagreement in this thread hinges on different understandings of the following two sentences: <p style="margin-left: 20px">1. The reduction lasts until the target finishes a Long Rest.</p> <p style="margin-left: 20px">2. The target dies if this effect reduces its hit point maximum to 0. </p><p>Let’s take them one at a time. </p><p></p><p>I think the the meaning of the first sentence is clear. The reduction referred to is the reduction to the target’s hit point maximum that was caused by effect (b), and the purpose of the sentence is to say that the reduction is not permanent. Upon the target finishing a long rest, the target’s hit point maximum will automatically be restored to what it was before it was reduced. I don’t think this is meant to imply that the target’s hit point maximum can’t be restored by other methods, such as casting <em>greater restoration</em> on the target, for example. </p><p></p><p>The second sentence is the one which I think is causing the most trouble, but I think it’s clear that “this effect” refers to effect (b). Given that (b), like the other effects of the bite, happens immediately on a hit, the condition for the target dying can only be met at that time. I don’t see anything to imply that, once dead, the target can’t be brought back to life by any suitable means, such as casting <em>revivify</em></p></blockquote><p></p>
[QUOTE="Hriston, post: 7637234, member: 6787503"] There are three effects of the vampire’s bite: (a) the target takes 7 (1d6 +4) piercing damage plus 10 (3d6) necrotic damage, (b) the target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and (c) the vampire regains a number of hit points equal to the amount of the reduction. All three of these effects happen immediately on a hit. I think everyone agrees on this. The disagreement in this thread hinges on different understandings of the following two sentences: [INDENT]1. The reduction lasts until the target finishes a Long Rest. 2. The target dies if this effect reduces its hit point maximum to 0. [/INDENT] Let’s take them one at a time. I think the the meaning of the first sentence is clear. The reduction referred to is the reduction to the target’s hit point maximum that was caused by effect (b), and the purpose of the sentence is to say that the reduction is not permanent. Upon the target finishing a long rest, the target’s hit point maximum will automatically be restored to what it was before it was reduced. I don’t think this is meant to imply that the target’s hit point maximum can’t be restored by other methods, such as casting [I]greater restoration[/I] on the target, for example. The second sentence is the one which I think is causing the most trouble, but I think it’s clear that “this effect” refers to effect (b). Given that (b), like the other effects of the bite, happens immediately on a hit, the condition for the target dying can only be met at that time. I don’t see anything to imply that, once dead, the target can’t be brought back to life by any suitable means, such as casting [I]revivify[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Death and 0 Max HP
Top