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Death and 0 Max HP
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<blockquote data-quote="Oofta" data-source="post: 7638674" data-attributes="member: 6801845"><p>I would just add that with any interpretation of the rules, I try to keep my interpretation to the simplest option and what's going to work for the game.</p><p></p><p></p><p>So in this case we know one way of dying in the game. There are several, all stated pretty much as "when X happens you die". My interpretation of the rule is "if you go from max HP of 1 or more to 0 you die". Once you're at 0, you can't be reduced further.</p><p></p><p> This is a special case because we also have max HP drain, but there's no rule that specifically states "you can't be raised from the dead if you have 0 max HP".* In addition, we know people can be alive with 0 hp.</p><p></p><p>But the reason I'm bothering to post is to explain how I look at the "how does this work in game" aspect. If you follow the rules strictly you can't raise your max HP above zero if you're dead. You can't long rest, you can't cast greater restoration on a corpse. </p><p></p><p>Without another house rule (greater restoration simultaneously with raise dead) even true res wouldn't work. It's perma-death. Pretty harsh since wights also have a similar attack and are only a CR 3. Since we're pretty much making up the rule on how to handle this, I think the easiest solution is best: you can be raised from the dead even if you can only have 0 HP. After a raise dead you're alive but unconscious and need a greater restoration or similar. No jumping through hoops, no special ceremonies required. Treat it like any other death and reduced max hp scenario.</p><p></p><p></p><p><em>*Unless you use circular logic to say that this particular effect means you can't be raised so that's the rule that it doesn't work.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 7638674, member: 6801845"] I would just add that with any interpretation of the rules, I try to keep my interpretation to the simplest option and what's going to work for the game. So in this case we know one way of dying in the game. There are several, all stated pretty much as "when X happens you die". My interpretation of the rule is "if you go from max HP of 1 or more to 0 you die". Once you're at 0, you can't be reduced further. This is a special case because we also have max HP drain, but there's no rule that specifically states "you can't be raised from the dead if you have 0 max HP".* In addition, we know people can be alive with 0 hp. But the reason I'm bothering to post is to explain how I look at the "how does this work in game" aspect. If you follow the rules strictly you can't raise your max HP above zero if you're dead. You can't long rest, you can't cast greater restoration on a corpse. Without another house rule (greater restoration simultaneously with raise dead) even true res wouldn't work. It's perma-death. Pretty harsh since wights also have a similar attack and are only a CR 3. Since we're pretty much making up the rule on how to handle this, I think the easiest solution is best: you can be raised from the dead even if you can only have 0 HP. After a raise dead you're alive but unconscious and need a greater restoration or similar. No jumping through hoops, no special ceremonies required. Treat it like any other death and reduced max hp scenario. [I]*Unless you use circular logic to say that this particular effect means you can't be raised so that's the rule that it doesn't work.[/I] [/QUOTE]
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