Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Death and Storytelling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7453505" data-attributes="member: 29398"><p>It can, but it's also fairly easy for the DM to focus the plot on the party as a whole rather than just the PC(s) belonging to the one dedicated player.</p><p>That's 'cause there isn't one. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>All you can do is vary up your plots and adventure types/settings to spread the love, so to speak. If one player, for example, just loves maritime swashbuckling but has no interest in court intrigue while another loves court intrigue and diplomacy while a third just wants to bash giants and a fourth only cares about da lootz then it's kind of on you as DM to synthesize these a bit - or at least run a maritime adventure followed by a giant bash followed by some court intrigue (each with generous treasure hauls!) and then try to string a plot through all those somehow. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Which is why it's best to have a bunch of plots and stories on the go, so if one doesn't capture anyones interest you have plans B, C, D and E to fall back on. Also, now and then chucking in some adventures not related to any plots can be fun too.</p><p></p><p>Yep, this happens - at which point I leave it up to the players/PCs whether they continue with that plot or adventure or whatever while being ready for anything should they decide not to.</p><p></p><p>Survival is always worth caring about, but it's a smaller-scale here-and-now consideration seen mostly while in the field. Usually the big-picture stuff only really comes out between adventures, when the PCs have a chance to step back, think things through, and gather information.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7453505, member: 29398"] It can, but it's also fairly easy for the DM to focus the plot on the party as a whole rather than just the PC(s) belonging to the one dedicated player. That's 'cause there isn't one. :) All you can do is vary up your plots and adventure types/settings to spread the love, so to speak. If one player, for example, just loves maritime swashbuckling but has no interest in court intrigue while another loves court intrigue and diplomacy while a third just wants to bash giants and a fourth only cares about da lootz then it's kind of on you as DM to synthesize these a bit - or at least run a maritime adventure followed by a giant bash followed by some court intrigue (each with generous treasure hauls!) and then try to string a plot through all those somehow. :) Which is why it's best to have a bunch of plots and stories on the go, so if one doesn't capture anyones interest you have plans B, C, D and E to fall back on. Also, now and then chucking in some adventures not related to any plots can be fun too. Yep, this happens - at which point I leave it up to the players/PCs whether they continue with that plot or adventure or whatever while being ready for anything should they decide not to. Survival is always worth caring about, but it's a smaller-scale here-and-now consideration seen mostly while in the field. Usually the big-picture stuff only really comes out between adventures, when the PCs have a chance to step back, think things through, and gather information. Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Death and Storytelling
Top