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General Tabletop Discussion
*Dungeons & Dragons
Death Dog: Playtested and results
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<blockquote data-quote="Leopold" data-source="post: 218311" data-attributes="member: 758"><p>3 2nd level pc's came upon the double barking of the death dogs. Here is how combat went.</p><p></p><p></p><p>Round 1</p><p></p><p>3 dogs charged the lead fighter. Hit him 3 times, failed all saving throws for fortitude (DC 20 is NASTY!). Fighter attacks one and cleaves it in half, goes for doggy 2 and misses.</p><p></p><p>Results: Fighter down 8 hp's and diseased 1 dog dead.</p><p></p><p>Round 2</p><p>2 dogs flank the fighter and attack 2 hits. Fighter rolls 2 more fort saves (not neccessary but they don't know what they are and I must keep them on their toes!!). Fails again and takes more damage. Fighter, Ranger, and Cleric take the 2nd one down (16hps and the fighter wields a great sword with a 20 str, megadamage!)</p><p></p><p>Results: Fighter down another 10 hp's, still diseased and 2 dogs dead.</p><p></p><p>Round 3</p><p></p><p>Last dog attacks the Cleric that hit him and manages NOT to disease him. Party anhilitates doggy.</p><p></p><p>Result: Cleric down 4 hp's, fighter spitting blood, 3 dead dogs.</p><p></p><p>End of Combat Summary</p><p>EL 4 and I managed to punish the pc's with these monsters. Not bad critters if i have to say so myself, the HP's are just right, the attack seems natural, and the DC for Disease is HIDEOUS!!! PC's wasted a 1000gp amulet (they can't do appraise too well!) to cast remove disease but by then 2 days had gone by and the Fighter was down to 8 Con! They were sweating but still have no idea what kind of creatures they are even though they try to peak at my laptop.</p><p></p><p>Good job on the conversion, I will use it again in my Night Below campaign!</p></blockquote><p></p>
[QUOTE="Leopold, post: 218311, member: 758"] 3 2nd level pc's came upon the double barking of the death dogs. Here is how combat went. Round 1 3 dogs charged the lead fighter. Hit him 3 times, failed all saving throws for fortitude (DC 20 is NASTY!). Fighter attacks one and cleaves it in half, goes for doggy 2 and misses. Results: Fighter down 8 hp's and diseased 1 dog dead. Round 2 2 dogs flank the fighter and attack 2 hits. Fighter rolls 2 more fort saves (not neccessary but they don't know what they are and I must keep them on their toes!!). Fails again and takes more damage. Fighter, Ranger, and Cleric take the 2nd one down (16hps and the fighter wields a great sword with a 20 str, megadamage!) Results: Fighter down another 10 hp's, still diseased and 2 dogs dead. Round 3 Last dog attacks the Cleric that hit him and manages NOT to disease him. Party anhilitates doggy. Result: Cleric down 4 hp's, fighter spitting blood, 3 dead dogs. End of Combat Summary EL 4 and I managed to punish the pc's with these monsters. Not bad critters if i have to say so myself, the HP's are just right, the attack seems natural, and the DC for Disease is HIDEOUS!!! PC's wasted a 1000gp amulet (they can't do appraise too well!) to cast remove disease but by then 2 days had gone by and the Fighter was down to 8 Con! They were sweating but still have no idea what kind of creatures they are even though they try to peak at my laptop. Good job on the conversion, I will use it again in my Night Below campaign! [/QUOTE]
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Death Dog: Playtested and results
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