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Death due to old age
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<blockquote data-quote="DND_Reborn" data-source="post: 7839627" data-attributes="member: 6987520"><p>Yep. I have always liked it and used it (or a variant) for over 30 years. I guess that would make me 10th level in it LOL!</p><p></p><p>Something I dislike about the XP idea is IMO once you get to a certain point, you shouldn't get XP for easy tasks anymore. Consider the Elf-Kobold Conundrum (as I like to call it).</p><p></p><p>EKC (Elf-Kobold Conundrum):</p><p></p><p>An elf has a mentor who can summon animals or has a large tribe of kobolds to select from. Every day, the mentor arms a kobold and presents it as a foe for his apprentice. Even at level 1, the apprentice can make quick work of the kobold, earning 25 XP. After a couple weeks, they are level 2 and defeating the kobold becomes even easier. With each new level, the kobold presents less of a threat.</p><p></p><p>Obviously, as the apprentice levels, greater challenges can still be very easy to overcome. So, they can earn XP more quickly. It gets to the point that any elf over a few hundred years old <em>should</em> be 20th level in whatever class they want.</p><p></p><p>Even just killing kobolds the apprentice would be level 3 in under half a year.</p><p></p><p>A simple rule to battle this problem would be characters earn no XP for creatures with a CR more then 4 less than the PCs' levels. So, if you are a 10th level fighter, you won't get XP for CR 5 or lower creatures. The problem with that idea, however, is you are now removing a lot of creatures from the game that could give XP for defeating them.</p><p></p><p>It's a problem as I see it...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7839627, member: 6987520"] Yep. I have always liked it and used it (or a variant) for over 30 years. I guess that would make me 10th level in it LOL! Something I dislike about the XP idea is IMO once you get to a certain point, you shouldn't get XP for easy tasks anymore. Consider the Elf-Kobold Conundrum (as I like to call it). EKC (Elf-Kobold Conundrum): An elf has a mentor who can summon animals or has a large tribe of kobolds to select from. Every day, the mentor arms a kobold and presents it as a foe for his apprentice. Even at level 1, the apprentice can make quick work of the kobold, earning 25 XP. After a couple weeks, they are level 2 and defeating the kobold becomes even easier. With each new level, the kobold presents less of a threat. Obviously, as the apprentice levels, greater challenges can still be very easy to overcome. So, they can earn XP more quickly. It gets to the point that any elf over a few hundred years old [I]should[/I] be 20th level in whatever class they want. Even just killing kobolds the apprentice would be level 3 in under half a year. A simple rule to battle this problem would be characters earn no XP for creatures with a CR more then 4 less than the PCs' levels. So, if you are a 10th level fighter, you won't get XP for CR 5 or lower creatures. The problem with that idea, however, is you are now removing a lot of creatures from the game that could give XP for defeating them. It's a problem as I see it... [/QUOTE]
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