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General Tabletop Discussion
*Pathfinder & Starfinder
Death, Dying and Entitlements.
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<blockquote data-quote="Barastrondo" data-source="post: 5558546" data-attributes="member: 3820"><p>Doesn't smack to me of entitlement at all. It's a play style. They vary. There are advantages as well as disadvantages to approaching the game as if your character is not easily replaceable, and depending on the person, they may greatly outweigh the disadvantages. Not everybody gets emotional buy-in for a game via the same triggers.</p><p></p><p>Personally, at least as far as D&D is concerned, I prefer death to be rarer and harder to reverse. If coming back from the dead involves an Orphean quest or a struggle against valkyries instead of just a sack of coins and a nearby temple, then that sort of thing loses its impact if it happens all the time, and it means more to lose a character when it happens. 4e works out pretty well for me in that regard. It takes some effort to kill a PC if the rest of the group is on their toes, and getting rid of the raise dead ritual as written and replacing it with Adventures is easy-peasy.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5558546, member: 3820"] Doesn't smack to me of entitlement at all. It's a play style. They vary. There are advantages as well as disadvantages to approaching the game as if your character is not easily replaceable, and depending on the person, they may greatly outweigh the disadvantages. Not everybody gets emotional buy-in for a game via the same triggers. Personally, at least as far as D&D is concerned, I prefer death to be rarer and harder to reverse. If coming back from the dead involves an Orphean quest or a struggle against valkyries instead of just a sack of coins and a nearby temple, then that sort of thing loses its impact if it happens all the time, and it means more to lose a character when it happens. 4e works out pretty well for me in that regard. It takes some effort to kill a PC if the rest of the group is on their toes, and getting rid of the raise dead ritual as written and replacing it with Adventures is easy-peasy. [/QUOTE]
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Death, Dying and Entitlements.
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