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<blockquote data-quote="Barastrondo" data-source="post: 5561955" data-attributes="member: 3820"><p>I suspect that's one of those things that now video games simply do better. In an RPG, you always have more things to try: but since the GM is always subjective to some extent, that "accomplishment" is always going to be harder to get in one group than it is in another. The computer, on the other hand, is pretty objective. You get to level 100 in Diablo on Hardcore mode, it's pretty easy to tell you've done a lot of work (in the form of play). There is no option to start at 5th level, or 10th, or whatever. There are still ways to cheat, of course, but if you want to earn it fair and square you always know that the computer doesn't care whether you succeed or not. It impartially gives the encounters it's programmed to hand out, runs the numbers, shows you the results, and then posts your score to the leaderboards where you can compare your rating with everyone else.</p><p></p><p>Don't get me wrong, RPGs can still be a source of that sense of achievement. But I suspect that everything that RPGs do better than computer games is based on their subjective nature, the ability to adapt to living people and their ideas. For one group, 5th level is a hard-earned accomplishment because their GM's really tough; for another, it's where you start a game because that power level suits the image people have in mind. For me personally that's all feature, no bug.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5561955, member: 3820"] I suspect that's one of those things that now video games simply do better. In an RPG, you always have more things to try: but since the GM is always subjective to some extent, that "accomplishment" is always going to be harder to get in one group than it is in another. The computer, on the other hand, is pretty objective. You get to level 100 in Diablo on Hardcore mode, it's pretty easy to tell you've done a lot of work (in the form of play). There is no option to start at 5th level, or 10th, or whatever. There are still ways to cheat, of course, but if you want to earn it fair and square you always know that the computer doesn't care whether you succeed or not. It impartially gives the encounters it's programmed to hand out, runs the numbers, shows you the results, and then posts your score to the leaderboards where you can compare your rating with everyone else. Don't get me wrong, RPGs can still be a source of that sense of achievement. But I suspect that everything that RPGs do better than computer games is based on their subjective nature, the ability to adapt to living people and their ideas. For one group, 5th level is a hard-earned accomplishment because their GM's really tough; for another, it's where you start a game because that power level suits the image people have in mind. For me personally that's all feature, no bug. [/QUOTE]
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