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<blockquote data-quote="donpaulo" data-source="post: 5890460" data-attributes="member: 6693231"><p>I only play 4E after a 20 year break from the hobby, but its my understanding that you need to fail 3 DC normal saves to die. As long as you continue to make the saves you don't die.</p><p></p><p>I found it to play really well in combat as there isn't a burning need to rush over to help a fallen comrade if you know you have a few rounds before the pedal is really pushing the metal.</p><p></p><p>As far as 4e goes I think not having the interrupts really helps smooth game play. Then again I am not comparing it with an earlier system that I grew to enjoy and have loads of toons that I enjoyed playing. I also exclusively play via fantasy grounds...</p><p></p><p>In about a year of gameplay not one character has died from failing 3 saving throws, but some have come very close <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="donpaulo, post: 5890460, member: 6693231"] I only play 4E after a 20 year break from the hobby, but its my understanding that you need to fail 3 DC normal saves to die. As long as you continue to make the saves you don't die. I found it to play really well in combat as there isn't a burning need to rush over to help a fallen comrade if you know you have a few rounds before the pedal is really pushing the metal. As far as 4e goes I think not having the interrupts really helps smooth game play. Then again I am not comparing it with an earlier system that I grew to enjoy and have loads of toons that I enjoyed playing. I also exclusively play via fantasy grounds... In about a year of gameplay not one character has died from failing 3 saving throws, but some have come very close :) [/QUOTE]
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