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Death in Freeport 3.5 Re-Recruiting (Closed)
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<blockquote data-quote="Voadam" data-source="post: 4441993" data-attributes="member: 2209"><p>I originally thought of them as full casters so I would stick with d6s, but their mechanics are much more like bards and they are not considered a strong class so I'm fine going with d8s. I'll look it over a little more closely later but for now let's go with the base class by the book as a starting point for the rest.</p><p></p><p></p><p></p><p></p><p>I have a version of Netbook of feats so I will consider feats from in there if there is one you are interested in. </p><p></p><p>I do not have Tome of Battle or Magic Item Compendium so I'm not using stuff from there.</p><p></p><p>I have Arcana Unearthed (the monte cook book with sibeccai) and will consider stuff from in there, and we even have a sibbecai in the party. I also have the WotC Unearthed Arcana with the D&D alternate rules and classes, many of which are incorporated into the house rules. I will consider stuff from both.</p><p></p><p>There is also a website <a href="http://realmshelps.dandello.net/datafind/feats.shtml" target="_blank">http://realmshelps.dandello.net/datafind/feats.shtml</a> I use with details of lots of WotC feats and searchable by book, though it does not cover Tome of Battle or Magic Item Compendium. I will consider feats from the site as they are written there.</p><p></p><p></p><p></p><p>I'd consider a book on TrueNames or TrueSpeach as suitable for masterwork, but probably only useable with a lot of research preparation so not really in combat on the fly as a free action.</p><p></p><p> Lucky start is no problem.</p><p></p><p>The knowledge one has prereqs of 5 skill ranks in a knowledge and 1st level PCs only have 4 max per skill. It is also very strong combat bonuses particularly compared with weapon focus and weapon specialization IMO, but it fits well with the secrets of the Assembly. I may allow it as an option later.</p><p></p><p> I remember liking the Truenamer groups, but this one did not ring a bell. I googled it and found it is from Complete Champion. I got enough information off the web to be comfortable with them.</p><p></p><p>They have a lot of overlap with the Athenaeum, but I'm fine with having two knowledge group societies. The Athenaeum is dedicated to preserving knowledge while the Assembly reveres knowledge and sees it as the path to enlightenment. Both have library repositories. </p><p></p><p>The Assembly disapproves of secret knowledge and in ancient times they suffered losses to followers of the Old God Vecna lord of secrets who looted Assembly repositories, slew many loremasters, and destroyed many Assembly records including the records of their early history. When the old gods left in the first War of Powers the Assembly continued, its followers developing into a full path for spiritual fulfillment through seeking out knowledge. </p><p></p><p>Deneir is part of the pantheon of new gods on the continent, his followers became involved with the Assembly finding its ancient goals and worship of knowledge compatible with their holy missions. In recent years with the return of the old gods followers of Boccob and Wee Jas have rejoined the Assembly as well. In current days relations between the Assembly and the Athenaeum are collegial but the Athenaeum is rumored to hold secret lore the Assembly desires.</p><p></p><p></p><p></p><p>Let's work on what exactly your relationship is to get you involved in tracking down Lucius for Brother Egil of the Athenaeum.</p></blockquote><p></p>
[QUOTE="Voadam, post: 4441993, member: 2209"] I originally thought of them as full casters so I would stick with d6s, but their mechanics are much more like bards and they are not considered a strong class so I'm fine going with d8s. I'll look it over a little more closely later but for now let's go with the base class by the book as a starting point for the rest. I have a version of Netbook of feats so I will consider feats from in there if there is one you are interested in. I do not have Tome of Battle or Magic Item Compendium so I'm not using stuff from there. I have Arcana Unearthed (the monte cook book with sibeccai) and will consider stuff from in there, and we even have a sibbecai in the party. I also have the WotC Unearthed Arcana with the D&D alternate rules and classes, many of which are incorporated into the house rules. I will consider stuff from both. There is also a website [url]http://realmshelps.dandello.net/datafind/feats.shtml[/url] I use with details of lots of WotC feats and searchable by book, though it does not cover Tome of Battle or Magic Item Compendium. I will consider feats from the site as they are written there. I'd consider a book on TrueNames or TrueSpeach as suitable for masterwork, but probably only useable with a lot of research preparation so not really in combat on the fly as a free action. Lucky start is no problem. The knowledge one has prereqs of 5 skill ranks in a knowledge and 1st level PCs only have 4 max per skill. It is also very strong combat bonuses particularly compared with weapon focus and weapon specialization IMO, but it fits well with the secrets of the Assembly. I may allow it as an option later. I remember liking the Truenamer groups, but this one did not ring a bell. I googled it and found it is from Complete Champion. I got enough information off the web to be comfortable with them. They have a lot of overlap with the Athenaeum, but I'm fine with having two knowledge group societies. The Athenaeum is dedicated to preserving knowledge while the Assembly reveres knowledge and sees it as the path to enlightenment. Both have library repositories. The Assembly disapproves of secret knowledge and in ancient times they suffered losses to followers of the Old God Vecna lord of secrets who looted Assembly repositories, slew many loremasters, and destroyed many Assembly records including the records of their early history. When the old gods left in the first War of Powers the Assembly continued, its followers developing into a full path for spiritual fulfillment through seeking out knowledge. Deneir is part of the pantheon of new gods on the continent, his followers became involved with the Assembly finding its ancient goals and worship of knowledge compatible with their holy missions. In recent years with the return of the old gods followers of Boccob and Wee Jas have rejoined the Assembly as well. In current days relations between the Assembly and the Athenaeum are collegial but the Athenaeum is rumored to hold secret lore the Assembly desires. Let's work on what exactly your relationship is to get you involved in tracking down Lucius for Brother Egil of the Athenaeum. [/QUOTE]
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