Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Death Knight: Abis Maul
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Serge" data-source="post: 384531" data-attributes="member: 4049"><p>One of the luminaries of my campaign setting, Abis Maul has been around for years, although he's only faced off against PCs once. After a <em>maze</em> spell and the assault of a few celestials, not even this nasty character lasted long... although a well worded <em>miracle</em> brought him back go get his revenge in the near future.</p><p></p><p><strong>Abis Maul:</strong> Male Death Knight Blk 10/Chm 5/Ex-Pal 5; CR 23; Medium-size Undead; HD 20d12; hp 130; Init +2; Spd 20 ft.; AC 37 (touch 17, flat-footed 35); Atk +36/+31/+26/+21 melee (1d8+15+2d6 (unholy)/19-20/death, <em>Maul of Thorns, a +5 crushing, unholy morningstar</em>) or +30 melee touch (1d8+6 and 1 point of Con damage [Will save DC 26]); SA Hellish blast 1/day 20d6 (Reflex save DC 26), rebuke Undead 9/day (as Clr 13), smite good 3/day (+6 attack, +20 damage), smite infidel 1/day (+6 attack, +5 damage), sneak attack +4d6; SQ aura of despair, <em>detect good</em>, dark blessing, dark vision 60 ft., fiendish summoning, <em>lay on hands</em> (131 hp/day), poison use, turn immunity, Undead followers (40 HD worth), DR 15/+1, SR 30, Undead Traits; AL LE; SV Fort +21, Ref +16, Will +18; Str 31, Dex 14, Con ? , Int 12, Wis 25, Chr 23.</p><p> <em>Undead Traits:</em> Immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works against objects. Abis Maul is not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage. Abis Maul cannot be raised, and resurrection only works if he is willing. As a Death Knight, Abis Maul is also immune cold, electricity, and polymorph. </p><p><em>Skills and Feats:</em> Climb +9, Concentration +7, Handle Animal (bull) +14, Heal +12, Intimidate +15, Knowledge (Devils) +2, Knowledge (Religion) +12, Ride +16, Sense Motive +10, Spot +14; Cleave, Dodge, Expertise, Extra Smiting, Great Cleave, Improved Critical (morningstar), Mobility, Mounted Combat, Power Attack, Quick Draw, Spring Attack, Weapon Focus (morningstar).</p><p> <em>Spells prepared (4/4/4/2; base DC = 17 + spell level): </em> 1st -- <em>doom (2), inflict light wounds (2)</em>; 2nd -- <em>darkness, death knell, inflict moderate wounds (2)</em>; 3rd -- <em>contagion (2), inflict serious wounds, summon monster III</em> (evil creatures only); 4th -- <em>freedom of movement, summon monster IV</em> (evil creatures only).</p><p> <em>Possessions: +5 ethereal full plate armor, +5 large steel shield, Maul of Thorn, ring of mind shielding, +5 ring of protection, +6 belt of giant strength, boots of speed, cloak of charisma +4, horn of evil, periapt of Wisdom +4.</em> </p><p> <strong>Helthorne</strong> (Fiendish Servant): Fiendish Bull; CR 14; Large magical beast (evil); HD 13d8+39; hp 97; Init +0; Spd 40 ft.; AC 20 (touch 9, flat-footed 20); Atk +16 melee (1d8+9, butt); Face/Reach 5 ft. by 10 ft./5 ft.; SA Smite good 1/day (+13 damage), stampede; SQ Blood bond, darkvision 60?, cold resistance 20, empathic link, fire resistance 20, improved evasion, scent, share saving throws, share spells, speak with Abis Maul, DR 10/+3, SR 26; AL LE; SV Fort +11, Ref +8, Will +4; Str 25, Dex 10, Con 16, Int 12, Wis 11, Chr 4. </p><p></p><p>Abis Maul, also called The Bull of the Dark Sovereign, is one of the oldest non-Dragon in the continent-realm, and one of the most depraved. Utterly loyal to the Dauth Alman the Dark Sovereign, Abis Maul is the only Death Knight servant of this vile god, and one of the god?s most powerful champions. According to legends, Abis Maul was once a prince to an ancient city near present-day Mandl, and brother to that nameless city?s king and Wizard. The legends tell that this prince, whose name changes from telling to telling, and his brother, called King Thorn, were originally honorable and worshipped the Gauntlet of Holiness, Celzar. However, in a bid to expand his power, King Thorn sought out dread secrets rather than await the illumination from Celzar, and soon learned of a powerful relic known only as The Shrine (modern day scholars suspect this "Shrine" was actually one of the <em>Mirrors of the Realities</em>, likely the very same one held at Branedeth Horde). With The Shrine, King Thorn was able to call on the infernal armies of The Nine Hells and, now driven to great evil due to his lust for forbidden, corrupt knowledge, King Thorn was fully intent on this very thing. Yet, the prince, sensing a wrongness, found his brother moments before he was prepared to unleash Hell. Instead of stopping his brother and king, the prince, seduced by promises of power and notoriety from The Shrine, abandoned Celzar and holiness for evil. At that moment, it is said that powerful diabolical servants of the Dark Sovereign emerged, heralding the imminent arrival of Hell's legions and the Dark Sovereign himself. But, priests of Celzar discovered the king and prince and, in a titanic display of the might of power of the Gauntlet of Holiness, the king, the prince, and The Shrine were cast down into the depths of earth. </p><p>It is unclear when and how Abis Maul managed to free himself from his prison, assuming the legends are true. It is true that he serves as the Dark Sovereign's representative in Mandl and that he is, in theory if not in practice, subordinate to the Dark Redeemer, Kylus Whitethorn, said to be a descendant of the legendary King Thorn. Regardless of his actual place in the service of the Church of the Dark Sovereign, Abis Maul is sent out routinely to completely erase the most dangerous foes to the Church when lower-level lackies can't accomplish such a task, and when sending Devils will draw too much immediate attention. </p><p>Abis Maul does not fit the classic description of a Death Knight. Dressed in elaborately designed dark purple, full-plate armor embossed with images of thorns and bull?s horns, he routinely wears a beautifully crafted helmet that resembles the face of a horned angel; his grand black cape flutters like the wings of an eagle, and his great morningstar, The Maul of Thorns, seems like a scepter. Although one would expect to see a desiccated, skeletal face beneath the helmet, what one sees is a face as unto marble, beautifully crafted, yet utterly devoid of life... or mercy.</p></blockquote><p></p>
[QUOTE="The Serge, post: 384531, member: 4049"] One of the luminaries of my campaign setting, Abis Maul has been around for years, although he's only faced off against PCs once. After a [i]maze[/i] spell and the assault of a few celestials, not even this nasty character lasted long... although a well worded [i]miracle[/i] brought him back go get his revenge in the near future. [b]Abis Maul:[/b] Male Death Knight Blk 10/Chm 5/Ex-Pal 5; CR 23; Medium-size Undead; HD 20d12; hp 130; Init +2; Spd 20 ft.; AC 37 (touch 17, flat-footed 35); Atk +36/+31/+26/+21 melee (1d8+15+2d6 (unholy)/19-20/death, [i]Maul of Thorns, a +5 crushing, unholy morningstar[/i]) or +30 melee touch (1d8+6 and 1 point of Con damage [Will save DC 26]); SA Hellish blast 1/day 20d6 (Reflex save DC 26), rebuke Undead 9/day (as Clr 13), smite good 3/day (+6 attack, +20 damage), smite infidel 1/day (+6 attack, +5 damage), sneak attack +4d6; SQ aura of despair, [i]detect good[/i], dark blessing, dark vision 60 ft., fiendish summoning, [i]lay on hands[/i] (131 hp/day), poison use, turn immunity, Undead followers (40 HD worth), DR 15/+1, SR 30, Undead Traits; AL LE; SV Fort +21, Ref +16, Will +18; Str 31, Dex 14, Con ? , Int 12, Wis 25, Chr 23. [i]Undead Traits:[/i] Immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works against objects. Abis Maul is not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage. Abis Maul cannot be raised, and resurrection only works if he is willing. As a Death Knight, Abis Maul is also immune cold, electricity, and polymorph. [i]Skills and Feats:[/i] Climb +9, Concentration +7, Handle Animal (bull) +14, Heal +12, Intimidate +15, Knowledge (Devils) +2, Knowledge (Religion) +12, Ride +16, Sense Motive +10, Spot +14; Cleave, Dodge, Expertise, Extra Smiting, Great Cleave, Improved Critical (morningstar), Mobility, Mounted Combat, Power Attack, Quick Draw, Spring Attack, Weapon Focus (morningstar). [i]Spells prepared (4/4/4/2; base DC = 17 + spell level): [/i] 1st -- [i]doom (2), inflict light wounds (2)[/i]; 2nd -- [i]darkness, death knell, inflict moderate wounds (2)[/i]; 3rd -- [i]contagion (2), inflict serious wounds, summon monster III[/i] (evil creatures only); 4th -- [i]freedom of movement, summon monster IV[/i] (evil creatures only). [i]Possessions: +5 ethereal full plate armor, +5 large steel shield, Maul of Thorn, ring of mind shielding, +5 ring of protection, +6 belt of giant strength, boots of speed, cloak of charisma +4, horn of evil, periapt of Wisdom +4.[/i] [b]Helthorne[/b] (Fiendish Servant): Fiendish Bull; CR 14; Large magical beast (evil); HD 13d8+39; hp 97; Init +0; Spd 40 ft.; AC 20 (touch 9, flat-footed 20); Atk +16 melee (1d8+9, butt); Face/Reach 5 ft. by 10 ft./5 ft.; SA Smite good 1/day (+13 damage), stampede; SQ Blood bond, darkvision 60?, cold resistance 20, empathic link, fire resistance 20, improved evasion, scent, share saving throws, share spells, speak with Abis Maul, DR 10/+3, SR 26; AL LE; SV Fort +11, Ref +8, Will +4; Str 25, Dex 10, Con 16, Int 12, Wis 11, Chr 4. Abis Maul, also called The Bull of the Dark Sovereign, is one of the oldest non-Dragon in the continent-realm, and one of the most depraved. Utterly loyal to the Dauth Alman the Dark Sovereign, Abis Maul is the only Death Knight servant of this vile god, and one of the god?s most powerful champions. According to legends, Abis Maul was once a prince to an ancient city near present-day Mandl, and brother to that nameless city?s king and Wizard. The legends tell that this prince, whose name changes from telling to telling, and his brother, called King Thorn, were originally honorable and worshipped the Gauntlet of Holiness, Celzar. However, in a bid to expand his power, King Thorn sought out dread secrets rather than await the illumination from Celzar, and soon learned of a powerful relic known only as The Shrine (modern day scholars suspect this "Shrine" was actually one of the [i]Mirrors of the Realities[/i], likely the very same one held at Branedeth Horde). With The Shrine, King Thorn was able to call on the infernal armies of The Nine Hells and, now driven to great evil due to his lust for forbidden, corrupt knowledge, King Thorn was fully intent on this very thing. Yet, the prince, sensing a wrongness, found his brother moments before he was prepared to unleash Hell. Instead of stopping his brother and king, the prince, seduced by promises of power and notoriety from The Shrine, abandoned Celzar and holiness for evil. At that moment, it is said that powerful diabolical servants of the Dark Sovereign emerged, heralding the imminent arrival of Hell's legions and the Dark Sovereign himself. But, priests of Celzar discovered the king and prince and, in a titanic display of the might of power of the Gauntlet of Holiness, the king, the prince, and The Shrine were cast down into the depths of earth. It is unclear when and how Abis Maul managed to free himself from his prison, assuming the legends are true. It is true that he serves as the Dark Sovereign's representative in Mandl and that he is, in theory if not in practice, subordinate to the Dark Redeemer, Kylus Whitethorn, said to be a descendant of the legendary King Thorn. Regardless of his actual place in the service of the Church of the Dark Sovereign, Abis Maul is sent out routinely to completely erase the most dangerous foes to the Church when lower-level lackies can't accomplish such a task, and when sending Devils will draw too much immediate attention. Abis Maul does not fit the classic description of a Death Knight. Dressed in elaborately designed dark purple, full-plate armor embossed with images of thorns and bull?s horns, he routinely wears a beautifully crafted helmet that resembles the face of a horned angel; his grand black cape flutters like the wings of an eagle, and his great morningstar, The Maul of Thorns, seems like a scepter. Although one would expect to see a desiccated, skeletal face beneath the helmet, what one sees is a face as unto marble, beautifully crafted, yet utterly devoid of life... or mercy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Death Knight: Abis Maul
Top