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Death of Simulation?
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<blockquote data-quote="Kaodi" data-source="post: 3736966" data-attributes="member: 1231"><p>Maybe I am confused by the terms here, but I thought simulationist vs. gamist was more of a mechanics argument than a setting argument. Maybe I was wrong.</p><p></p><p>For instance, between a choice of having skills as they are now and having skills as they apparently are in SAGA, where as I understand it everyone has the same skills modified only by ability modifiers and focus, it would seem to be that the current approach is simulationist while the latter may make for a better, more streamlined game, and is thus gamist.</p><p></p><p>Whether or not your first level party is stupid enough to raid a dragons lair I would of thought was a different argument from simulationist vs. gamist. I mean, if I am playing Monopoly, if I land on the most expensive property but only have enough for the least expensive one, not being able to purchase that property does not make the game any less gamist, does it?</p><p></p><p>Looking at the Wikipedia page for Gamist/Narrativist/Simulationist, it now appears that I have no idea what I am talking about. Oh well, :\ <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> .</p></blockquote><p></p>
[QUOTE="Kaodi, post: 3736966, member: 1231"] Maybe I am confused by the terms here, but I thought simulationist vs. gamist was more of a mechanics argument than a setting argument. Maybe I was wrong. For instance, between a choice of having skills as they are now and having skills as they apparently are in SAGA, where as I understand it everyone has the same skills modified only by ability modifiers and focus, it would seem to be that the current approach is simulationist while the latter may make for a better, more streamlined game, and is thus gamist. Whether or not your first level party is stupid enough to raid a dragons lair I would of thought was a different argument from simulationist vs. gamist. I mean, if I am playing Monopoly, if I land on the most expensive property but only have enough for the least expensive one, not being able to purchase that property does not make the game any less gamist, does it? Looking at the Wikipedia page for Gamist/Narrativist/Simulationist, it now appears that I have no idea what I am talking about. Oh well, :\ ;) . [/QUOTE]
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Death of Simulation?
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