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<blockquote data-quote="Neurotic" data-source="post: 4721871" data-attributes="member: 24380"><p><strong>Marius Goldleaf</strong></p><p></p><p><span style="font-size: 9px"><strong>HP 49/61; AC 22/F18/T22; Saves F 12; R 12; W 10(12 vs. enchant) Stunning fists 3/5; blood leech 8/10;</strong></span></p><p></p><p>Marius turns toward the only remaining tiger.</p><p></p><p><span style="color: DarkOrange">"Soon will not be soon enough for the lot of you."</span></p><p></p><p>With that he fades out of sight.</p><p></p><p>After short rustling of leaves everything calms down. (see OOC for mechanics)</p><p></p><p>Focusing on Alariass "communication device"</p><p><span style="color: DarkOrange">Trikk, I'm hidden in the forrest and will remain so, I'll follow in paralel hoping to catch another were unawares. Behind a tree where that construct bashed that weretiger is another unconcious one. Tell Alariass that he is alive, but unconcious, can be bound and interrogated.</span></p><p></p><p></p><p></p><p>OOC: Cloak of deception, turning greater invisible. Charge the last weretiger north about 20' using stunning fist. Step away 5' to the west after charge using cobra straps. If he steps close to retaliate then attack of opportunity.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1990533/" target="_blank">Attack charge vs. flat footed (1d20+12=13); Damage; Stun DC 18 2d8+4=15)</a> </p><p></p><p>OOC2: Yeah, it seems catching, another natural 1. Luckily, Marius remains invisible for the round. He uses it to HIDE <a href="http://invisiblecastle.com/roller/view/1990549/" target="_blank">Hide (1d20+10=30)</a> and (if there is time) recover lost maneuvers. He stays hidden even if the were is dispatched.</p><p></p><p>ARRGH!! I'd rather have one on hide and twenty on attack <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p>[sblock=War] I'd say War would cast Augment personal weapon (Werecreature bane), Toughen Construct giving +2 to natural armor, Stone Construct (DR 10/adamantine), heal Seifer (not using his lay on hands but potions if available) and increase his stamina for encounter with big brother since last were won't last very long against the party. Especially with two constructs charging to help. I don't have the books with me, so I cannot look up at infusions and their casting times and War's char sheet doesn't contain full equipment (number of potions and such). As for alchemy blade, I believe each vial is for one attack only and that they should be used relatively sparringly, no?</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 4721871, member: 24380"] [b]Marius Goldleaf[/b] [SIZE="1"][B]HP 49/61; AC 22/F18/T22; Saves F 12; R 12; W 10(12 vs. enchant) Stunning fists 3/5; blood leech 8/10;[/B][/SIZE] Marius turns toward the only remaining tiger. [COLOR="DarkOrange"]"Soon will not be soon enough for the lot of you."[/COLOR] With that he fades out of sight. After short rustling of leaves everything calms down. (see OOC for mechanics) Focusing on Alariass "communication device" [COLOR="DarkOrange"]Trikk, I'm hidden in the forrest and will remain so, I'll follow in paralel hoping to catch another were unawares. Behind a tree where that construct bashed that weretiger is another unconcious one. Tell Alariass that he is alive, but unconcious, can be bound and interrogated.[/COLOR] OOC: Cloak of deception, turning greater invisible. Charge the last weretiger north about 20' using stunning fist. Step away 5' to the west after charge using cobra straps. If he steps close to retaliate then attack of opportunity. [url=http://invisiblecastle.com/roller/view/1990533/]Attack charge vs. flat footed (1d20+12=13); Damage; Stun DC 18 2d8+4=15)[/url] OOC2: Yeah, it seems catching, another natural 1. Luckily, Marius remains invisible for the round. He uses it to HIDE [url=http://invisiblecastle.com/roller/view/1990549/]Hide (1d20+10=30)[/url] and (if there is time) recover lost maneuvers. He stays hidden even if the were is dispatched. ARRGH!! I'd rather have one on hide and twenty on attack :( [sblock=War] I'd say War would cast Augment personal weapon (Werecreature bane), Toughen Construct giving +2 to natural armor, Stone Construct (DR 10/adamantine), heal Seifer (not using his lay on hands but potions if available) and increase his stamina for encounter with big brother since last were won't last very long against the party. Especially with two constructs charging to help. I don't have the books with me, so I cannot look up at infusions and their casting times and War's char sheet doesn't contain full equipment (number of potions and such). As for alchemy blade, I believe each vial is for one attack only and that they should be used relatively sparringly, no? [/sblock] [/QUOTE]
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