Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Death of the LGS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chriton227" data-source="post: 4336612" data-attributes="member: 33263"><p>I've worked in the retail industry for well over a decade. This statement alone tells me something important about your business - your customers don't value the additional services you offer enough to balance the price difference. If you can't compete on price, you have to find something that your customers find valuable enough to be willing to pay the additional price. Convenience stores like 7-Eleven have just as great a price disparity when compared to grocery stores, but they still manage to stay afloat because they have found that their customers value the convenient location and quick shopping experience enough to be willing to pay the higher price. The hard part is finding out what your customers value. </p><p></p><p>Currently you are fighting against not only the base price difference, but also the difference in sales tax and free shipping vs. gas to get to the store. One thing that you might consider is offering drinks and snacks. My local FLGS was offering a card that was good for 10 drinks that was a discount off buying them individually, it worked well for them as people tended to get more drinks over the same period of time using the card, and it was much less labor intensive to ring up the card once and then just punch the card for each drink than it was to ring up the 10 drinks individually. CMG and CCG sealed deck and draft tournaments can be great for income. A successful miniatures game like Warhammer Fantasy or Warhammer 40k can generate a lot of sales, especially if you have tables with 3d terrain available for use and/or offer painting demos. I would be willing to pay to rent time in a semi-private gaming area (like a back room) as long as it was clean and well maintained. I'd even be willing to pay for wireless internet access in the store. If you can find add-on services that the customers are willing to pay for, it may allow you to offer more of a discount on the normal merchandise, which will hopefully drive sales and get more people into the store where they can spend more money on your other services, creating a nice feedback loop. You might even find that offering a small discount increases sales volume enough to make up for the lower margins on its own.</p><p></p><p>But no matter what you come up with, it will all come down to whether the customer thinks what you are offering is worth the price you are charging, and if not, no amount of begging, pleading, or complaining here or anywhere else will save your business. Sometimes the most important decision regarding running a business is knowing when to stop before you end up in too deep of a hole.</p></blockquote><p></p>
[QUOTE="chriton227, post: 4336612, member: 33263"] I've worked in the retail industry for well over a decade. This statement alone tells me something important about your business - your customers don't value the additional services you offer enough to balance the price difference. If you can't compete on price, you have to find something that your customers find valuable enough to be willing to pay the additional price. Convenience stores like 7-Eleven have just as great a price disparity when compared to grocery stores, but they still manage to stay afloat because they have found that their customers value the convenient location and quick shopping experience enough to be willing to pay the higher price. The hard part is finding out what your customers value. Currently you are fighting against not only the base price difference, but also the difference in sales tax and free shipping vs. gas to get to the store. One thing that you might consider is offering drinks and snacks. My local FLGS was offering a card that was good for 10 drinks that was a discount off buying them individually, it worked well for them as people tended to get more drinks over the same period of time using the card, and it was much less labor intensive to ring up the card once and then just punch the card for each drink than it was to ring up the 10 drinks individually. CMG and CCG sealed deck and draft tournaments can be great for income. A successful miniatures game like Warhammer Fantasy or Warhammer 40k can generate a lot of sales, especially if you have tables with 3d terrain available for use and/or offer painting demos. I would be willing to pay to rent time in a semi-private gaming area (like a back room) as long as it was clean and well maintained. I'd even be willing to pay for wireless internet access in the store. If you can find add-on services that the customers are willing to pay for, it may allow you to offer more of a discount on the normal merchandise, which will hopefully drive sales and get more people into the store where they can spend more money on your other services, creating a nice feedback loop. You might even find that offering a small discount increases sales volume enough to make up for the lower margins on its own. But no matter what you come up with, it will all come down to whether the customer thinks what you are offering is worth the price you are charging, and if not, no amount of begging, pleading, or complaining here or anywhere else will save your business. Sometimes the most important decision regarding running a business is knowing when to stop before you end up in too deep of a hole. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Death of the LGS
Top