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Death penalties - what is too steep?
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<blockquote data-quote="Fenes 2" data-source="post: 628262" data-attributes="member: 6166"><p>I like novels, and tv series where I don't have to worry about the characters.</p><p></p><p>The major reason I play (and DM) RPGs is not to get a challenge, but to create an entertaining story. I do not put obstacles to overcome in front of the PCs, but encounters where I expect some entertainment can be gotten out of. If my group spends 2 hours trying to get into a castle but fails while having a blast I have done my job. If they get into the castle with some smart plan but do not have fun doing it, then I have failed as a DM.</p><p></p><p>People who get jaded and lose their sense of disbelief when they don't have to fear for their PCs are not people I want to play with, just as I am sure people who play for the challenge to overcome obstacles, who enjoy the satisfaction that just their wits and a little luck stood between their PCs and a TPK would not like to play with me.</p><p></p><p>As far as the token threat of loss goes, I have had parties enslaved, robbed blind, important NPCs killed, lost honor and dignity - as long as the players have fun.</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 628262, member: 6166"] I like novels, and tv series where I don't have to worry about the characters. The major reason I play (and DM) RPGs is not to get a challenge, but to create an entertaining story. I do not put obstacles to overcome in front of the PCs, but encounters where I expect some entertainment can be gotten out of. If my group spends 2 hours trying to get into a castle but fails while having a blast I have done my job. If they get into the castle with some smart plan but do not have fun doing it, then I have failed as a DM. People who get jaded and lose their sense of disbelief when they don't have to fear for their PCs are not people I want to play with, just as I am sure people who play for the challenge to overcome obstacles, who enjoy the satisfaction that just their wits and a little luck stood between their PCs and a TPK would not like to play with me. As far as the token threat of loss goes, I have had parties enslaved, robbed blind, important NPCs killed, lost honor and dignity - as long as the players have fun. [/QUOTE]
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Death penalties - what is too steep?
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