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General Tabletop Discussion
*Pathfinder & Starfinder
Death Penalty & Extended rest
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4594784" data-attributes="member: 834"><p>Tell the player upfront; 3 milestone before the -1 goes away. If he can't swallow it, you have a bigger problem than the rules.</p><p></p><p>Tell the DM to bring the challenge on, already. No milestone in 2 session is a frivolous argument. Even in Seinfeld D&D that wouldn't happen. </p><p></p><p></p><p></p><p>None of this would be counted as a milestone even if it happened in gameplay by most DM.</p><p></p><p> </p><p></p><p>Who cares? He's retired. </p><p></p><p>Beside, if you die, are ressurected but then retire and never face your fear again, I say you are clearly traumatized. So yep, keep the penalty indefinetely.</p><p></p><p></p><p></p><p>Amen.</p><p></p><p>More prosaically, death scars a man. To return to form, you have no choice; you must face death again a few time and this time triumph over it. </p><p></p><p>It's a pretty good rule, IMO. No xp penalty that leaves you behind as in earlier editions but still a tangible consequence to PC death that is easy to process.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4594784, member: 834"] Tell the player upfront; 3 milestone before the -1 goes away. If he can't swallow it, you have a bigger problem than the rules. Tell the DM to bring the challenge on, already. No milestone in 2 session is a frivolous argument. Even in Seinfeld D&D that wouldn't happen. None of this would be counted as a milestone even if it happened in gameplay by most DM. Who cares? He's retired. Beside, if you die, are ressurected but then retire and never face your fear again, I say you are clearly traumatized. So yep, keep the penalty indefinetely. Amen. More prosaically, death scars a man. To return to form, you have no choice; you must face death again a few time and this time triumph over it. It's a pretty good rule, IMO. No xp penalty that leaves you behind as in earlier editions but still a tangible consequence to PC death that is easy to process. [/QUOTE]
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