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General Tabletop Discussion
*Pathfinder & Starfinder
Death Ward and Ability Drain
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<blockquote data-quote="paranoid" data-source="post: 1708930" data-attributes="member: 13419"><p>Yeah, I would propably houserule it similarly, so that all undead drain attacks are negated. </p><p>I think False Life is a different matter, since it is indeed a necromantic spell, but not one using negative energy. In fact, the only spells that use negative energy (and thus are negated by Death Ward) are, according to their description:</p><p>Chill Touch</p><p>Curse Water</p><p>Desecrate</p><p>Enervation, Energy Drain</p><p>Ghoul Touch</p><p>Harm</p><p>Inflict Wounds</p><p>Touch of Fatigue</p><p>Waves of Exhaustion</p><p>Waves of Fatigue.</p><p></p><p>So the necromantic spells Ray of Enfeeblement, Ray of Exhaustion, Vampiric Touch, Horrid Wilting and others are not subject to Death Ward. Perhaps the designers thought DW protecting against a whole spell school plus an entire creature type would be overpowered... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="paranoid, post: 1708930, member: 13419"] Yeah, I would propably houserule it similarly, so that all undead drain attacks are negated. I think False Life is a different matter, since it is indeed a necromantic spell, but not one using negative energy. In fact, the only spells that use negative energy (and thus are negated by Death Ward) are, according to their description: Chill Touch Curse Water Desecrate Enervation, Energy Drain Ghoul Touch Harm Inflict Wounds Touch of Fatigue Waves of Exhaustion Waves of Fatigue. So the necromantic spells Ray of Enfeeblement, Ray of Exhaustion, Vampiric Touch, Horrid Wilting and others are not subject to Death Ward. Perhaps the designers thought DW protecting against a whole spell school plus an entire creature type would be overpowered... :) [/QUOTE]
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Death Ward and Ability Drain
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