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Death Wight: The Return of Level Drain
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<blockquote data-quote="ArcaneSpringboard" data-source="post: 5120391" data-attributes="member: 87400"><p>Don't get me wrong...by posting this, I'm not saying that Level Draining like this should be put back into 4e. However, I'm doing it to illustrate that it theoretically is possible to do so, and without too much difficulty.</p><p></p><p>Using the Disease Track is a good idea, although I think that Remove Affliction is too easily used (largely due to the math of Aid Another). Not once did any of my players seem the slightest bit concerned about aquiring a disease, and they didn't even think twice about pulling out the ritual and using it. It was at best, a speed bump.</p></blockquote><p></p>
[QUOTE="ArcaneSpringboard, post: 5120391, member: 87400"] Don't get me wrong...by posting this, I'm not saying that Level Draining like this should be put back into 4e. However, I'm doing it to illustrate that it theoretically is possible to do so, and without too much difficulty. Using the Disease Track is a good idea, although I think that Remove Affliction is too easily used (largely due to the math of Aid Another). Not once did any of my players seem the slightest bit concerned about aquiring a disease, and they didn't even think twice about pulling out the ritual and using it. It was at best, a speed bump. [/QUOTE]
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Death Wight: The Return of Level Drain
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